From dcf54c1250431f5a4a2848f7c07781ef5eebacaf Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Tue, 31 Mar 2026 04:03:52 +0200 Subject: feat: migrate time utilities from typescript to rust WASM --- apps/web/src/hooks/timeline/element/use-element-interaction.ts | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'apps/web/src/hooks/timeline/element/use-element-interaction.ts') diff --git a/apps/web/src/hooks/timeline/element/use-element-interaction.ts b/apps/web/src/hooks/timeline/element/use-element-interaction.ts index fae8c527..3e0a6997 100644 --- a/apps/web/src/hooks/timeline/element/use-element-interaction.ts +++ b/apps/web/src/hooks/timeline/element/use-element-interaction.ts @@ -14,7 +14,7 @@ import { DRAG_THRESHOLD_PX, TIMELINE_CONSTANTS, } from "@/constants/timeline-constants"; -import { snapTimeToFrame } from "@/lib/time"; +import { snapTimeToFrame } from "opencut-wasm"; import { computeDropTarget } from "@/lib/timeline/drop-utils"; import { getMouseTimeFromClientX } from "@/lib/timeline/drag-utils"; import { generateUUID } from "@/utils/id"; @@ -302,10 +302,7 @@ export function useElementInteraction({ 0, mouseTime - pendingDragRef.current.clickOffsetTime, ); - const snappedTime = snapTimeToFrame({ - time: adjustedTime, - fps: activeProject.settings.fps, - }); + const snappedTime = snapTimeToFrame({ time: adjustedTime, fps: activeProject.settings.fps }); startDrag({ ...pendingDragRef.current, initialCurrentTime: snappedTime, -- cgit v1.3.1