From 216e3e0c397be3719a94e1a22bc1c2ce2de3856c Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Sat, 28 Feb 2026 18:41:22 +0100 Subject: feat: introduce WebGL effects system and Blur effect This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect. Key changes: - WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews. - Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements. - Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`. - UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters. - Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema. - Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline. --- apps/web/src/core/index.ts | 2 ++ 1 file changed, 2 insertions(+) (limited to 'apps/web/src/core') diff --git a/apps/web/src/core/index.ts b/apps/web/src/core/index.ts index 4a8813f8..42ab3b87 100644 --- a/apps/web/src/core/index.ts +++ b/apps/web/src/core/index.ts @@ -8,6 +8,7 @@ import { CommandManager } from "./managers/commands"; import { SaveManager } from "./managers/save-manager"; import { AudioManager } from "./managers/audio-manager"; import { SelectionManager } from "./managers/selection-manager"; +import { registerDefaultEffects } from "@/lib/effects"; export class EditorCore { private static instance: EditorCore | null = null; @@ -24,6 +25,7 @@ export class EditorCore { public readonly selection: SelectionManager; private constructor() { + registerDefaultEffects(); this.command = new CommandManager(); this.playback = new PlaybackManager(this); this.timeline = new TimelineManager(this); -- cgit v1.3.1