From 167f366c6d791dfc054d64f50e83828960668e55 Mon Sep 17 00:00:00 2001 From: Simon Orzel Date: Thu, 17 Jul 2025 03:00:38 +0200 Subject: feat: bunx biome format --write . --- .../components/editor/timeline/timeline-ruler.tsx | 214 +++++++++++---------- 1 file changed, 108 insertions(+), 106 deletions(-) (limited to 'apps/web/src/components/editor/timeline/timeline-ruler.tsx') diff --git a/apps/web/src/components/editor/timeline/timeline-ruler.tsx b/apps/web/src/components/editor/timeline/timeline-ruler.tsx index a875fe0f..fbe5ae1f 100644 --- a/apps/web/src/components/editor/timeline/timeline-ruler.tsx +++ b/apps/web/src/components/editor/timeline/timeline-ruler.tsx @@ -3,123 +3,125 @@ import { TIMELINE_CONSTANTS } from "@/constants/timeline-constants"; import { useTimelinePlayheadRuler } from "./timeline-playhead"; export interface TimelineRulerProps { - duration: number; - zoomLevel: number; - currentTime: number; - seek: (time: number) => void; - rulerRef: React.RefObject; - rulerScrollRef: React.RefObject; - tracksScrollRef: React.RefObject; - playheadRef: React.RefObject; - handleSelectionMouseDown: (e: React.MouseEvent) => void; - handleTimelineContentClick: (e: React.MouseEvent) => void; + duration: number; + zoomLevel: number; + currentTime: number; + seek: (time: number) => void; + rulerRef: React.RefObject; + rulerScrollRef: React.RefObject; + tracksScrollRef: React.RefObject; + playheadRef: React.RefObject; + handleSelectionMouseDown: (e: React.MouseEvent) => void; + handleTimelineContentClick: (e: React.MouseEvent) => void; } export function TimelineRuler({ - duration, - zoomLevel, - currentTime, - seek, - rulerRef, - rulerScrollRef, - tracksScrollRef, - playheadRef, - handleSelectionMouseDown, - handleTimelineContentClick, + duration, + zoomLevel, + currentTime, + seek, + rulerRef, + rulerScrollRef, + tracksScrollRef, + playheadRef, + handleSelectionMouseDown, + handleTimelineContentClick, }: TimelineRulerProps) { - // Timeline playhead ruler handlers - const { handleRulerMouseDown } = useTimelinePlayheadRuler({ - currentTime, - duration, - zoomLevel, - seek, - rulerRef, - rulerScrollRef, - tracksScrollRef, - playheadRef, - }); + // Timeline playhead ruler handlers + const { handleRulerMouseDown } = useTimelinePlayheadRuler({ + currentTime, + duration, + zoomLevel, + seek, + rulerRef, + rulerScrollRef, + tracksScrollRef, + playheadRef, + }); - // Memoize the expensive ruler markers calculation - const rulerMarkers = useMemo(() => { - // Calculate appropriate time interval based on zoom level - const getTimeInterval = (zoom: number) => { - const pixelsPerSecond = TIMELINE_CONSTANTS.PIXELS_PER_SECOND * zoom; - if (pixelsPerSecond >= 200) return 0.1; // Every 0.1s when very zoomed in - if (pixelsPerSecond >= 100) return 0.5; // Every 0.5s when zoomed in - if (pixelsPerSecond >= 50) return 1; // Every 1s at normal zoom - if (pixelsPerSecond >= 25) return 2; // Every 2s when zoomed out - if (pixelsPerSecond >= 12) return 5; // Every 5s when more zoomed out - if (pixelsPerSecond >= 6) return 10; // Every 10s when very zoomed out - return 30; // Every 30s when extremely zoomed out - }; + // Memoize the expensive ruler markers calculation + const rulerMarkers = useMemo(() => { + // Calculate appropriate time interval based on zoom level + const getTimeInterval = (zoom: number) => { + const pixelsPerSecond = TIMELINE_CONSTANTS.PIXELS_PER_SECOND * zoom; + if (pixelsPerSecond >= 200) return 0.1; // Every 0.1s when very zoomed in + if (pixelsPerSecond >= 100) return 0.5; // Every 0.5s when zoomed in + if (pixelsPerSecond >= 50) return 1; // Every 1s at normal zoom + if (pixelsPerSecond >= 25) return 2; // Every 2s when zoomed out + if (pixelsPerSecond >= 12) return 5; // Every 5s when more zoomed out + if (pixelsPerSecond >= 6) return 10; // Every 10s when very zoomed out + return 30; // Every 30s when extremely zoomed out + }; - const formatTime = (seconds: number, interval: number) => { - const hours = Math.floor(seconds / 3600); - const minutes = Math.floor((seconds % 3600) / 60); - const secs = seconds % 60; + const formatTime = (seconds: number, interval: number) => { + const hours = Math.floor(seconds / 3600); + const minutes = Math.floor((seconds % 3600) / 60); + const secs = seconds % 60; - if (hours > 0) { - return `${hours}:${minutes.toString().padStart(2, "0")}:${Math.floor(secs).toString().padStart(2, "0")}`; - } else if (minutes > 0) { - return `${minutes}:${Math.floor(secs).toString().padStart(2, "0")}`; - } else if (interval >= 1) { - return `${Math.floor(secs)}s`; - } else { - return `${secs.toFixed(1)}s`; - } - }; + if (hours > 0) { + return `${hours}:${minutes.toString().padStart(2, "0")}:${Math.floor(secs).toString().padStart(2, "0")}`; + } else if (minutes > 0) { + return `${minutes}:${Math.floor(secs).toString().padStart(2, "0")}`; + } else if (interval >= 1) { + return `${Math.floor(secs)}s`; + } else { + return `${secs.toFixed(1)}s`; + } + }; - const interval = getTimeInterval(zoomLevel); - const markerCount = Math.ceil(duration / interval) + 1; - const markers = []; + const interval = getTimeInterval(zoomLevel); + const markerCount = Math.ceil(duration / interval) + 1; + const markers = []; - for (let i = 0; i < markerCount; i++) { - const time = i * interval; - if (time > duration) break; + for (let i = 0; i < markerCount; i++) { + const time = i * interval; + if (time > duration) break; - const isMainMarker = time % (interval >= 1 ? Math.max(1, interval) : 1) === 0; - const leftPosition = time * TIMELINE_CONSTANTS.PIXELS_PER_SECOND * zoomLevel; + const isMainMarker = + time % (interval >= 1 ? Math.max(1, interval) : 1) === 0; + const leftPosition = + time * TIMELINE_CONSTANTS.PIXELS_PER_SECOND * zoomLevel; - markers.push( -
- - {formatTime(time, interval)} - -
- ); - } + markers.push( +
+ + {formatTime(time, interval)} + +
, + ); + } - return markers; - }, [duration, zoomLevel]); // Only recalculate when duration or zoomLevel changes + return markers; + }, [duration, zoomLevel]); // Only recalculate when duration or zoomLevel changes - return ( -
-
- {rulerMarkers} -
-
- ); + return ( +
+
+ {rulerMarkers} +
+
+ ); } -- cgit v1.3.1