From d8f446580c2636e87aa39c00b1565406c56f9343 Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Mon, 1 Sep 2025 22:15:32 +0200 Subject: feat: remove default background scene and add scene management --- apps/web/src/components/editor/scenes-view.tsx | 262 +++++++++++++++++++------ 1 file changed, 198 insertions(+), 64 deletions(-) (limited to 'apps/web/src/components/editor/scenes-view.tsx') diff --git a/apps/web/src/components/editor/scenes-view.tsx b/apps/web/src/components/editor/scenes-view.tsx index f1df32e9..b5432b53 100644 --- a/apps/web/src/components/editor/scenes-view.tsx +++ b/apps/web/src/components/editor/scenes-view.tsx @@ -1,64 +1,198 @@ -"use client"; - -import { - Sheet, - SheetContent, - SheetDescription, - SheetHeader, - SheetTitle, - SheetTrigger, -} from "@/components/ui/sheet"; -import { Button } from "@/components/ui/button"; -import { useSceneStore } from "@/stores/scene-store"; -import { Check } from "lucide-react"; - -export function ScenesView({ children }: { children: React.ReactNode }) { - const { scenes, currentScene, switchToScene } = useSceneStore(); - - const handleSceneSwitch = async (sceneId: string) => { - try { - await switchToScene({ sceneId }); - } catch (error) { - console.error("Failed to switch scene:", error); - } - }; - - return ( - - {children} - - - Scenes - - Switch between scenes in your project - - -
- {scenes.length === 0 ? ( -
- No scenes available -
- ) : ( -
- {scenes.map((scene) => ( - - ))} -
- )} -
-
-
- ); -} +"use client"; + +import { + Sheet, + SheetContent, + SheetDescription, + SheetHeader, + SheetTitle, + SheetTrigger, +} from "@/components/ui/sheet"; +import { Button } from "@/components/ui/button"; +import { useSceneStore } from "@/stores/scene-store"; +import { Check, ListCheck, Trash2 } from "lucide-react"; +import { cn } from "@/lib/utils"; +import { useState } from "react"; +import { + Dialog, + DialogContent, + DialogHeader, + DialogTitle, + DialogDescription, + DialogFooter, + DialogTrigger, +} from "@/components/ui/dialog"; + +export function ScenesView({ children }: { children: React.ReactNode }) { + const { scenes, currentScene, switchToScene, deleteScene } = useSceneStore(); + const [isSelectMode, setIsSelectMode] = useState(false); + const [selectedScenes, setSelectedScenes] = useState>(new Set()); + + const handleSceneSwitch = async (sceneId: string) => { + if (isSelectMode) { + toggleSceneSelection(sceneId); + return; + } + + try { + await switchToScene({ sceneId }); + } catch (error) { + console.error("Failed to switch scene:", error); + } + }; + + const toggleSceneSelection = (sceneId: string) => { + setSelectedScenes((prev) => { + const newSet = new Set(prev); + if (newSet.has(sceneId)) { + newSet.delete(sceneId); + } else { + newSet.add(sceneId); + } + return newSet; + }); + }; + + const handleSelectMode = () => { + setIsSelectMode(!isSelectMode); + setSelectedScenes(new Set()); + }; + + const handleDeleteSelected = async () => { + for (const sceneId of selectedScenes) { + const scene = scenes.find((s) => s.id === sceneId); + if (scene && !scene.isMain) { + try { + await deleteScene({ sceneId }); + } catch (error) { + console.error("Failed to delete scene:", error); + } + } + } + setSelectedScenes(new Set()); + setIsSelectMode(false); + }; + + return ( + + {children} + + + + {isSelectMode ? `Select scenes (${selectedScenes.size})` : "Scenes"} + + + {isSelectMode + ? "Select scenes to delete" + : "Switch between scenes in your project"} + + +
+
+ + {isSelectMode && ( + scenes.find((s) => s.id === id)?.isMain + )} + > + + + )} +
+ {scenes.length === 0 ? ( +
+ No scenes available +
+ ) : ( +
+ {scenes.map((scene) => ( + + ))} +
+ )} +
+
+
+ ); +} + +function DeleteDialog({ + count, + onDelete, + disabled, + children, +}: { + count: number; + onDelete: () => void; + disabled?: boolean; + children: React.ReactNode; +}) { + const [open, setOpen] = useState(false); + + const handleDelete = () => { + onDelete(); + setOpen(false); + }; + + return ( + + {children} + + + Delete Scenes + + Are you sure you want to delete {count} scene + {count === 1 ? "" : "s"}? This action cannot be undone. + + + + + + + + + ); +} -- cgit v1.3.1