From e4b67094e757917588fb624a30aa046667403add Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Tue, 7 Apr 2026 01:09:13 +0200 Subject: refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate --- .../editor/panels/assets/views/settings/index.tsx | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'apps/web/src/components/editor/panels/assets/views/settings') diff --git a/apps/web/src/components/editor/panels/assets/views/settings/index.tsx b/apps/web/src/components/editor/panels/assets/views/settings/index.tsx index 6c819a36..16faad3d 100644 --- a/apps/web/src/components/editor/panels/assets/views/settings/index.tsx +++ b/apps/web/src/components/editor/panels/assets/views/settings/index.tsx @@ -10,6 +10,7 @@ import { SelectValue, } from "@/components/ui/select"; import { FPS_PRESETS } from "@/lib/fps/constants"; +import { floatToFrameRate, frameRateToFloat } from "@/lib/fps/utils"; import { useEditor } from "@/hooks/use-editor"; import { Section, @@ -232,12 +233,12 @@ export function SettingsView() {
Frame rate - { + const fps = floatToFrameRate(parseFloat(value)); + editor.project.updateSettings({ settings: { fps } }); + }} > -- cgit v1.3.1