From 48b694bbd875740bbdb350001bb688c2fbf4ad1f Mon Sep 17 00:00:00 2001 From: Maze Winther Date: Mon, 4 Aug 2025 01:30:33 +0200 Subject: feat: sound effects functionality with freesound's api --- .../components/editor/media-panel/views/audio.tsx | 19 - .../components/editor/media-panel/views/sounds.tsx | 463 +++++++++++++++++++++ 2 files changed, 463 insertions(+), 19 deletions(-) delete mode 100644 apps/web/src/components/editor/media-panel/views/audio.tsx create mode 100644 apps/web/src/components/editor/media-panel/views/sounds.tsx (limited to 'apps/web/src/components/editor/media-panel/views') diff --git a/apps/web/src/components/editor/media-panel/views/audio.tsx b/apps/web/src/components/editor/media-panel/views/audio.tsx deleted file mode 100644 index 0d3c3f1e..00000000 --- a/apps/web/src/components/editor/media-panel/views/audio.tsx +++ /dev/null @@ -1,19 +0,0 @@ -"use client"; - -import { Input } from "@/components/ui/input"; -import { useState } from "react"; - -export function AudioView() { - const [search, setSearch] = useState(""); - return ( -
- setSearch(e.target.value)} - /> -
-
- ); -} diff --git a/apps/web/src/components/editor/media-panel/views/sounds.tsx b/apps/web/src/components/editor/media-panel/views/sounds.tsx new file mode 100644 index 00000000..306b81d3 --- /dev/null +++ b/apps/web/src/components/editor/media-panel/views/sounds.tsx @@ -0,0 +1,463 @@ +"use client"; + +import { Input } from "@/components/ui/input"; +import { useState, useMemo, useRef, useEffect } from "react"; +import { Separator } from "@/components/ui/separator"; +import { ScrollArea } from "@/components/ui/scroll-area"; +import { Tabs, TabsContent, TabsList, TabsTrigger } from "@/components/ui/tabs"; +import { PlayIcon, PauseIcon, HeartIcon, PlusIcon } from "lucide-react"; +import { useSoundsStore } from "@/stores/sounds-store"; +import { useSoundSearch } from "@/hooks/use-sound-search"; +import type { SoundEffect, SavedSound } from "@/types/sounds"; +import { Button } from "@/components/ui/button"; +import { + Dialog, + DialogContent, + DialogDescription, + DialogFooter, + DialogHeader, + DialogTitle, + DialogTrigger, +} from "@/components/ui/dialog"; +import { + PropertyGroup, + PropertyItem, + PropertyItemValue, +} from "@/components/editor/properties-panel/property-item"; + +export function SoundsView() { + return ( +
+ +
+ + Sound effects + Songs + Saved + +
+ + + + + + + + + + +
+
+ ); +} + +function SoundEffectsView() { + const { + topSoundEffects, + isLoading, + searchQuery, + setSearchQuery, + scrollPosition, + setScrollPosition, + loadSavedSounds, + isSoundSaved, + toggleSavedSound, + } = useSoundsStore(); + const { + results: searchResults, + isLoading: isSearching, + loadMore, + hasNextPage, + isLoadingMore, + } = useSoundSearch(searchQuery); + + // Audio playback state + const [playingId, setPlayingId] = useState(null); + const [audioElement, setAudioElement] = useState( + null + ); + + // Scroll position persistence + const scrollAreaRef = useRef(null); + + // Load saved sounds and restore scroll position when component mounts + useEffect(() => { + loadSavedSounds(); + + if (scrollAreaRef.current && scrollPosition > 0) { + const timeoutId = setTimeout(() => { + scrollAreaRef.current?.scrollTo({ top: scrollPosition }); + }, 100); // Small delay to ensure content is rendered + + return () => clearTimeout(timeoutId); + } + }, []); // Only run on mount + + // Track scroll position changes and handle infinite scroll + const handleScroll = (event: React.UIEvent) => { + const { scrollTop, scrollHeight, clientHeight } = event.currentTarget; + setScrollPosition(scrollTop); + + // Trigger loadMore when scrolled to within 200px of bottom + const nearBottom = scrollTop + clientHeight >= scrollHeight - 200; + if (nearBottom && hasNextPage && !isLoadingMore && !isSearching) { + loadMore(); + } + }; + + // Use your existing design, just swap the data source + const displayedSounds = useMemo(() => { + const sounds = searchQuery ? searchResults : topSoundEffects; + return sounds; + }, [searchQuery, searchResults, topSoundEffects]); + + const playSound = (sound: SoundEffect) => { + if (playingId === sound.id) { + audioElement?.pause(); + setPlayingId(null); + return; + } + + // Stop previous sound + audioElement?.pause(); + + if (sound.previewUrl) { + const audio = new Audio(sound.previewUrl); + audio.addEventListener("ended", () => { + setPlayingId(null); + }); + audio.addEventListener("error", (e) => { + setPlayingId(null); + }); + audio.play().catch((error) => { + setPlayingId(null); + }); + + setAudioElement(audio); + setPlayingId(sound.id); + } + }; + + return ( +
+ setSearchQuery(e.target.value)} + showClearIcon + onClear={() => setSearchQuery("")} + /> + +
+ +
+ {isLoading && !searchQuery && ( +
+ Loading sounds... +
+ )} + {isSearching && searchQuery && ( +
Searching...
+ )} + {displayedSounds.map((sound) => ( + playSound(sound)} + isSaved={isSoundSaved(sound.id)} + onToggleSaved={() => toggleSavedSound(sound)} + /> + ))} + {!isLoading && !isSearching && displayedSounds.length === 0 && ( +
+ {searchQuery ? "No sounds found" : "No sounds available"} +
+ )} + {isLoadingMore && ( +
+ Loading more sounds... +
+ )} +
+
+
+
+ ); +} + +function SavedSoundsView() { + const { + savedSounds, + isLoadingSavedSounds, + savedSoundsError, + loadSavedSounds, + isSoundSaved, + toggleSavedSound, + clearSavedSounds, + } = useSoundsStore(); + + // Audio playback state + const [playingId, setPlayingId] = useState(null); + const [audioElement, setAudioElement] = useState( + null + ); + + // Clear confirmation dialog state + const [showClearDialog, setShowClearDialog] = useState(false); + + // Load saved sounds when tab becomes active + useEffect(() => { + loadSavedSounds(); + }, [loadSavedSounds]); + + const playSound = (sound: SavedSound) => { + if (playingId === sound.id) { + audioElement?.pause(); + setPlayingId(null); + return; + } + + // Stop previous sound + audioElement?.pause(); + + if (sound.previewUrl) { + const audio = new Audio(sound.previewUrl); + audio.addEventListener("ended", () => { + setPlayingId(null); + }); + audio.addEventListener("error", (e) => { + setPlayingId(null); + }); + audio.play().catch((error) => { + setPlayingId(null); + }); + + setAudioElement(audio); + setPlayingId(sound.id); + } + }; + + // Convert SavedSound to SoundEffect for compatibility with AudioItem + const convertToSoundEffect = (savedSound: SavedSound): SoundEffect => ({ + id: savedSound.id, + name: savedSound.name, + description: "", + url: "", + previewUrl: savedSound.previewUrl, + downloadUrl: savedSound.downloadUrl, + duration: savedSound.duration, + filesize: 0, + type: "audio", + channels: 0, + bitrate: 0, + bitdepth: 0, + samplerate: 0, + username: savedSound.username, + tags: savedSound.tags, + license: savedSound.license, + created: savedSound.savedAt, + downloads: 0, + rating: 0, + ratingCount: 0, + }); + + if (isLoadingSavedSounds) { + return ( +
+
+ Loading saved sounds... +
+
+ ); + } + + if (savedSoundsError) { + return ( +
+
+ Error: {savedSoundsError} +
+
+ ); + } + + if (savedSounds.length === 0) { + return ( +
+ +
+

No saved sounds

+

+ Click the heart icon on any sound to save it here +

+
+
+ ); + } + + return ( +
+
+

+ {savedSounds.length} saved{" "} + {savedSounds.length === 1 ? "sound" : "sounds"} +

+ + + + + + + Clear all saved sounds? + + This will permanently remove all {savedSounds.length} saved + sounds from your collection. This action cannot be undone. + + + + + + + + +
+ +
+ +
+ {savedSounds.map((sound) => ( + playSound(sound)} + isSaved={isSoundSaved(sound.id)} + onToggleSaved={() => + toggleSavedSound(convertToSoundEffect(sound)) + } + /> + ))} +
+
+
+
+ ); +} + +function SongsView() { + return
Songs
; +} + +interface AudioItemProps { + sound: SoundEffect; + isPlaying: boolean; + onPlay: () => void; + isSaved: boolean; + onToggleSaved: () => void; +} + +function AudioItem({ + sound, + isPlaying, + onPlay, + isSaved, + onToggleSaved, +}: AudioItemProps) { + const { addSoundToTimeline } = useSoundsStore(); + + const handleClick = () => { + onPlay(); + }; + + const handleSaveClick = (e: React.MouseEvent) => { + e.stopPropagation(); + onToggleSaved(); + }; + + const handleAddToTimeline = async (e: React.MouseEvent) => { + e.stopPropagation(); + await addSoundToTimeline(sound); + }; + + return ( +
+
+
+ {isPlaying ? ( + + ) : ( + + )} +
+ +
+

{sound.name}

+ + {sound.username} + +
+ +
+ + +
+
+ ); +} -- cgit v1.3.1