summaryrefslogtreecommitdiff
path: root/rust
Commit message (Collapse)AuthorAgeFilesLines
* refactor: split animation helpers by domainMaze Winther2026-04-266-101/+224
|\
| * refactor: centralize editor interaction stateMaze Winther2026-04-253-87/+126
| | | | | | | | | | | | | | | | Move timeline and preview gestures into dedicated controllers so hooks stay thin around editor state and DOM events. This also routes drag and playback synchronization through manager APIs and reuses persistent wasm surfaces so scrubbing, seeking, and preview rendering stay in sync. Made-with: Cursor
| * perf: improve rendering performance by ~20xMaze Winther2026-04-225-20/+104
|/
* chore: bump opencut-wasm versionMaze Winther2026-04-221-1/+1
|
* fix: wasm WebGL only until WebGPU is fixedMaze Winther2026-04-221-9/+10
|
* fix: WebGL frame rendering and opencut-wasm 0.2.8Maze Winther2026-04-197-73/+262
|
* fix: align LayerUniformBuffer to 16 bytes for WebGL compatMaze Winther2026-04-181-0/+2
|
* chore: bump opencut-wasm to 0.2.5Maze Winther2026-04-131-1/+1
|
* feat: wasm compositorMaze Winther2026-04-1314-1/+1441
| | | | Made-with: Cursor
* refactor: gpu webgl fallback and batched command encodingMaze Winther2026-04-138-125/+439
| | | | Made-with: Cursor
* refactor: split effects and masks into dedicated rust crates, introduce ↵Maze Winther2026-04-0730-1161/+1744
| | | | MediaTime and FrameRate
* chore: update opencut-wasm to 0.1.3Maze Winther2026-04-031-1/+1
|
* fix: use published opencut-wasm packageMaze Winther2026-04-011-0/+21
|
* feat: migrate GPU renderer from WebGL to wgpu/WASMMaze Winther2026-04-0116-0/+1728
|
* feat: migrate time utilities from typescript to rust WASMMaze Winther2026-03-315-76/+262
|
* feat: add shared Rust crates for cross-platform time utilitiesMaze Winther2026-03-295-0/+385
Introduce `bridge` proc-macro crate with `#[export]` attribute that conditionally applies `wasm_bindgen` for WASM builds, and `time` crate porting all timecode/frame utilities from TypeScript to Rust.