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path: root/rust/crates/gpu/src/mask_feather.rs
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* refactor: split effects and masks into dedicated rust crates, introduce ↵Maze Winther2026-04-071-259/+0
| | | | MediaTime and FrameRate
* feat: migrate GPU renderer from WebGL to wgpu/WASMMaze Winther2026-04-011-0/+259