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path: root/rust/crates/gpu/src/lib.rs
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* feat: GPUI desktop port foundationcashmere2026-07-281-0/+2
| | | | | | | | | | | | | | | | | - scene crate: full project/scene/element model, serde round-trip proven against the web SerializedProject shape - transfer crate: .ocp zip container, cross-compat with web fflate archives proven in both directions - storage crate: filesystem project store replacing IndexedDB, .ocp import/export - media crate: ffmpeg-next 8 decoder (frames, audio, thumbnails, waveform summaries) - playback crate: wall-clock anchored, frame-rounded playback clock - gpu crate: native texture readback; compositor renders headless offscreen on Vulkan (spike test) - flake devshell: rust toolchain, GPUI native deps, ffmpeg dev, bindgen clang args; GPUI hello-world builds - port plan in notes/gpui-port.md
* refactor: split effects and masks into dedicated rust crates, introduce ↵Maze Winther2026-04-071-21/+2
| | | | MediaTime and FrameRate
* feat: migrate GPU renderer from WebGL to wgpu/WASMMaze Winther2026-04-011-0/+40