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* feat: GPUI desktop port foundationcashmere2026-07-281-0/+41
| | | | | | | | | | | | | | | | | - scene crate: full project/scene/element model, serde round-trip proven against the web SerializedProject shape - transfer crate: .ocp zip container, cross-compat with web fflate archives proven in both directions - storage crate: filesystem project store replacing IndexedDB, .ocp import/export - media crate: ffmpeg-next 8 decoder (frames, audio, thumbnails, waveform summaries) - playback crate: wall-clock anchored, frame-rounded playback clock - gpu crate: native texture readback; compositor renders headless offscreen on Vulkan (spike test) - flake devshell: rust toolchain, GPUI native deps, ffmpeg dev, bindgen clang args; GPUI hello-world builds - port plan in notes/gpui-port.md
* chore: add justfile with common commandscashmere2026-07-261-0/+1
| | | | | | Recipes wrap the documented bun/turbo/cargo/docker commands; 'just test <path>' passes through to bun test, 'just dev' ensures .env.local exists. just is added to the nix devshell so it is available after nix develop.
* feat: freeze frame at playheadcashmere2026-07-261-0/+32
Enable the timeline toolbar freeze-frame button: capture the composited canvas as PNG, add it as an image media asset, split the video element at the playhead, shift the right part by the freeze duration, and insert a 3-second image element in the gap. Adds RendererManager.captureFrame(), reused by createSnapshot(). Also adds the Nix devshell (flake.nix/flake.lock: bun + nodejs) and AGENTS.md repository guidelines.