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- scene crate: full project/scene/element model, serde round-trip
proven against the web SerializedProject shape
- transfer crate: .ocp zip container, cross-compat with web fflate
archives proven in both directions
- storage crate: filesystem project store replacing IndexedDB,
.ocp import/export
- media crate: ffmpeg-next 8 decoder (frames, audio, thumbnails,
waveform summaries)
- playback crate: wall-clock anchored, frame-rounded playback clock
- gpu crate: native texture readback; compositor renders headless
offscreen on Vulkan (spike test)
- flake devshell: rust toolchain, GPUI native deps, ffmpeg dev,
bindgen clang args; GPUI hello-world builds
- port plan in notes/gpui-port.md
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Enable the timeline toolbar freeze-frame button: capture the composited
canvas as PNG, add it as an image media asset, split the video element
at the playhead, shift the right part by the freeze duration, and insert
a 3-second image element in the gap. Adds RendererManager.captureFrame(),
reused by createSnapshot().
Also adds the Nix devshell (flake.nix/flake.lock: bun + nodejs) and
AGENTS.md repository guidelines.
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