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* refactor: animate params over timeMaze Winther2026-05-024-40/+21
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* chore: cleanupMaze Winther2026-05-022-44/+8
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* refactor: unify element paramsMaze Winther2026-05-0213-399/+280
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* chore: switch from biome to eslint + prettier; fix ton of lint issuesMaze Winther2026-05-0225-1065/+631
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* refactor: split animation helpers by domainMaze Winther2026-04-2612-176/+851
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| * refactor: split animation helpers by domainMaze Winther2026-04-269-156/+830
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| * refactor: centralize editor interaction stateMaze Winther2026-04-2523-3064/+3520
| | | | | | | | | | | | | | | | Move timeline and preview gestures into dedicated controllers so hooks stay thin around editor state and DOM events. This also routes drag and playback synchronization through manager APIs and reuses persistent wasm surfaces so scrubbing, seeking, and preview rendering stay in sync. Made-with: Cursor
* | refactor: thinner hooksMaze Winther2026-04-2632-2879/+3444
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* | fix: linterMaze Winther2026-04-262-16/+23
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* | fix: model editor time as wasm MediaTime ticks end-to-endMaze Winther2026-04-2633-308/+549
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* refactor: restructure files to their domains, new preview overlay system, ↵Maze Winther2026-04-2096-0/+15990
and dep graph