| Commit message (Collapse) | Author | Age | Files | Lines | |
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| * | feat: freeze frame at playhead | cashmere | 2026-07-26 | 1 | -3/+15 |
| | | | | | | | | | | | | Enable the timeline toolbar freeze-frame button: capture the composited canvas as PNG, add it as an image media asset, split the video element at the playhead, shift the right part by the freeze duration, and insert a 3-second image element in the gap. Adds RendererManager.captureFrame(), reused by createSnapshot(). Also adds the Nix devshell (flake.nix/flake.lock: bun + nodejs) and AGENTS.md repository guidelines. | ||||
| * | refactor: animate params over time | Maze Winther | 2026-05-02 | 4 | -40/+21 |
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| * | chore: cleanup | Maze Winther | 2026-05-02 | 2 | -44/+8 |
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| * | refactor: unify element params | Maze Winther | 2026-05-02 | 13 | -399/+280 |
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| * | chore: switch from biome to eslint + prettier; fix ton of lint issues | Maze Winther | 2026-05-02 | 25 | -1065/+631 |
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| * | refactor: split animation helpers by domain | Maze Winther | 2026-04-26 | 12 | -176/+851 |
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| | * | refactor: split animation helpers by domain | Maze Winther | 2026-04-26 | 9 | -156/+830 |
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| | * | refactor: centralize editor interaction state | Maze Winther | 2026-04-25 | 23 | -3064/+3520 |
| | | | | | | | | | | | | | | | | | Move timeline and preview gestures into dedicated controllers so hooks stay thin around editor state and DOM events. This also routes drag and playback synchronization through manager APIs and reuses persistent wasm surfaces so scrubbing, seeking, and preview rendering stay in sync. Made-with: Cursor | ||||
| * | | refactor: thinner hooks | Maze Winther | 2026-04-26 | 32 | -2879/+3444 |
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| * | | fix: linter | Maze Winther | 2026-04-26 | 2 | -16/+23 |
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| * | | fix: model editor time as wasm MediaTime ticks end-to-end | Maze Winther | 2026-04-26 | 33 | -308/+549 |
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| * | refactor: restructure files to their domains, new preview overlay system, ↵ | Maze Winther | 2026-04-20 | 96 | -0/+15990 |
| and dep graph | |||||
