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path: root/apps/web/src/timeline/controllers
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* feat: add transitions, track mixing, and voiceover controlscashmere2026-08-162-4/+257
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* feat: lens effects tab, standalone motion effects, clip/asset rename, ↵cashmere2026-08-091-5/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | preview popout - New Lens category in the assets panel: Blur, Motion Blur, Zoom In/Out, Pan x4, Shake, Pulse, Spin, Custom Zoom. EffectDefinition gains a category field; tabs with an empty category are hidden, and the properties-panel 'Open effects' button opens the first non-empty one. - Motion effects work standalone: dropping them on the timeline creates an effect-track element that animates (scale/translate/rotate) every track below it, computed purely in the TS frame descriptor - no wasm changes, identical in preview and export. supportsStandalone removed. - Motion Blur: directional gaussian smear (amount + angle) reusing the existing WGSL shader with arbitrary u_direction. - Custom Zoom: start/end scale params (keyframable clip-level). - MotionOffset gains optional rotate, accumulated clip-level and applied to standalone layer quads via rotationDegrees. - Rename clips (timeline context menu) and media assets (media panel context menu) via a shared RenameDialog; asset rename persists through storageService with rollback on error. - Preview pops out into a Document Picture-in-Picture window and docks back; button hidden where the API is unsupported. - Export keeps running when the export popover is closed; only the explicit Cancel button aborts. - Captions and Adjustment tabs removed from the assets panel.
* feat: pan & zoom motion presetscashmere2026-08-081-0/+5
| | | | | | | | | | | | | Ken Burns-style motion effects (zoom in/out, pan left/right/up/down) that drag onto clips like regular effects. Instead of shader passes they evaluate a per-frame transform offset in resolveVisualState, so they stack with keyframed transforms and work in preview and export. - intensity param (0-100%, keyframable) scales the whole effect - easing select maps progress through the graph editor's bezier presets - supportsStandalone: false hides them from effect-track creation - empty shader pass groups are filtered out so pass-less effects and zero-intensity blur no longer crash the compositor
* feat: ripple-extend resize, timeline filmstrip, export hardeningcashmere2026-07-281-12/+25
| | | | | | | | Yesterday's verified web session (gates green: 316 tests, tsc, build): - ripple-extend pushes right-hand chain on static-element resize - per-position video filmstrip thumbnails with zoom-adaptive density - fps-aware export bitrate, 2s keyframes, even-dim export canvas - freeze frame uses fixed 3s duration, prompt removed
* refactor: unify element paramsMaze Winther2026-05-021-1/+4
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* chore: switch from biome to eslint + prettier; fix ton of lint issuesMaze Winther2026-05-024-39/+89
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* refactor: split animation helpers by domainMaze Winther2026-04-263-11/+10
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| * refactor: split animation helpers by domainMaze Winther2026-04-262-2/+2
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| * refactor: centralize editor interaction stateMaze Winther2026-04-257-0/+2748
| | | | | | | | Move timeline and preview gestures into dedicated controllers so hooks stay thin around editor state and DOM events. This also routes drag and playback synchronization through manager APIs and reuses persistent wasm surfaces so scrubbing, seeking, and preview rendering stay in sync. Made-with: Cursor
* refactor: thinner hooksMaze Winther2026-04-267-0/+2811