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* refactor: restructure files to their domains, new preview overlay system, ↵Maze Winther2026-04-2015-1305/+0
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* feat: clip volume line and timeline waveform improvementsMaze Winther2026-04-181-261/+251
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* fix: remap split-element keybinding to splitMaze Winther2026-04-152-1/+22
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* feat: graph editor supports multiple properties at onceMaze Winther2026-04-151-347/+251
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* refactor: move constants to domain modulesMaze Winther2026-04-144-4/+4
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* chore: remove filters tab from assets panelMaze Winther2026-04-131-5/+0
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* feat: clipboard with keyframe pasteMaze Winther2026-04-131-56/+57
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* refactor: structured track layout per sceneMaze Winther2026-04-071-2/+2
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* refactor: split constants by domain and isolate timeline panel from coreMaze Winther2026-04-012-2/+2
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* chore: normalize line endingsMaze Winther2026-03-2910-978/+978
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* feat: masks, properties refactor, shaders, storage migrations, and moreMaze Winther2026-03-2911-132/+310
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* feat: Clip effects, asset sorting, and timeline improvementsMaze Winther2026-03-025-55/+83
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Major features and improvements: * **Clip Effects**: * Added UI in Properties Panel to manage effects on video/image clips (add, remove, toggle, reorder). * Implemented dynamic parameter fields for effects. * Added support for keyframing effect parameters. * **Assets Panel**: * Added sorting options: Name, Type, Duration, and File Size. * Persisted view preferences (grid/list mode, sort order) to local storage. * Refactored media item rendering and drag interactions. * **Timeline & Interaction**: * **Keyframe Dragging**: Added ability to drag keyframes directly on the timeline element. * **Resizing**: Improved resize logic to respect neighboring clips (prevents overlaps). * **Visuals**: Implemented tiled background rendering for video/image clips on the timeline. * **Shortcuts**: Added "Deselect All" action bound to the `Escape` key. * **Fixes**: Corrected drag-and-drop coordinate calculations when the timeline track area is scrolled. * **Text Elements**: * Refactored text background storage to use an explicit `enabled` flag. * Added `V8toV9` storage migration to update existing projects. * **Architecture**: * Moved export state management to `ProjectManager` for better lifecycle handling. * Refactored `PropertiesPanel` sections to be more composable (custom headers, borders).
* persist snapping + rippleMaze Winther2026-02-231-16/+28
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* feat: major editor overhaul (assets, properties, timeline, fonts) (#709)Maze2026-02-237-463/+578
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * feat: major editor overhaul (assets, properties, timeline, fonts) Refactor editor core systems to standardize UI architecture and improve performance. Assets & Properties: - Replace monolithic property items with composable `Section` architecture. - Add specialized sections for Transform, Blending, and Text. - Implement `NumberField` with scrubbing and math evaluation. - Add new ColorPicker with EyeDropper and multiple format support. - Standardize asset panels using new `PanelView` layout. Fonts & Stickers: - Implement custom font atlas/sprite system for high-performance previews. - Add virtualized FontPicker with search and favorites. - Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes). - Standardize sticker IDs to `provider:value` format. Timeline & Interaction: - Convert bookmarks to rich objects with notes, colors, and duration. - Refactor drag-and-drop to use Command pattern (enabling proper undo/redo). - Add Shift modifier to disable snapping during moves/resizes. - Add new overlays for layout guides and text editing. Renderer: - Add support for multi-line text, custom line-height, and letter-spacing. - Implement global composite operation (blend modes). - Update sticker node to resolve dynamic provider IDs. Infrastructure: - Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks. - Update global styles and core UI components (Button, Input, Popover). * add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors * fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling * deleted shadcn components with errors * formatting * fix linter issues * migrate from next middleware to proxy * add missing component back * add breadcrumb back * chore: add @radix-ui/react-primitive deps * chore: more deps * chore: add missing env vars to bun-ci * next env
* refactorMaze Winther2026-02-101-33/+0
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* refactor services structureMaze Winther2026-01-311-1/+1
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* codebase overhaul (#697)Maze2026-01-3114-4196/+915
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* fix: ts errorMaze Winther2025-09-031-24/+4
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* feat: add support for deleting/splitting multiple elements instead of singleMaze Winther2025-09-022-126/+375
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* move logic to zustand storeMaze Winther2025-09-011-0/+53
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* feat: remove default background scene and add scene managementMaze Winther2025-09-012-36/+85
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* fix: scenes now load properlyMaze Winther2025-09-013-223/+287
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* fix: normal case instead of title caseMaze Winther2025-09-011-1/+1
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* refactor: reduce code duplicationMaze Winther2025-09-011-1/+1
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* refactor(core): switch to scene-based architectureMaze Winther2025-09-015-70/+382
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* refactor: improve types, fix background blur, some other stuffMaze Winther2025-08-311-4/+6
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* feat: make timeline renderer 15x fasterMaze Winther2025-08-311-0/+5
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* fix space key to playMaze Winther2025-08-311-1/+3
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* feat: copy/pasting for elementsMaze Winther2025-08-282-6/+98
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* another huge refactorMaze Winther2025-08-271-0/+33
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* refactor: type-safety & separate concernsMaze Winther2025-08-263-161/+112
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* fix: clear timeline/media on new project creation to prevent state leakageMaze Winther2025-08-161-1/+12
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* feat: add an input so the user can go to a specific timestamp (#530)Zaka2025-08-152-8/+9
| | | | | | | | | | | * feat: add an input so the user can go to a specific timestamp * fix: use TimeCode type for EditableTimecodeProps * cleanup --------- Co-authored-by: Maze Winther <mazewinther@gmail.com>
* Merge branch 'staging' of https://github.com/mazeincoding/AppCut into stagingMaze Winther2025-08-152-0/+180
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| * feat: stickers panel (#539)enkei642025-08-152-0/+180
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Stickers panel base complete * Improve dark mode stickers background for visibility * Prevent stickers from being too small or too big * Improve UI, added credit for Iconify API * Allow manually loading more collections * Add a maximum width of 200px so stickers aren't too big * cleanup * style: hover state of button * refactor: input component * fix: mark input component as client * so much stuff --------- Co-authored-by: Maze Winther <mazewinther@gmail.com>
* | refactor: remove testMaze Winther2025-08-151-65/+0
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* cleanupMaze Winther2025-08-131-1/+1
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* Merge branch 'staging' into feat/timeline-return-to-startryu2025-08-135-184/+351
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| * feat: implement mute video tracksMaze Winther2025-08-131-73/+30
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| * feat(playback): restart from beginning when play pressed at end of timeline ↵Sai Teja2025-08-121-0/+18
| | | | | | | | (Fixes #536) (#542)
| * Merge pull request [#514](https://github.com/mazeincoding/AppCut/issues/514)Maze Winther2025-08-091-19/+193
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| * fix: typescript error from old usageMaze Winther2025-08-051-1/+3
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| * refactor: move canvas size to be a project-level setting instead of editor-levelMaze Winther2025-08-043-110/+94
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| * feat: layout guide for tiktokMaze Winther2025-08-041-0/+32
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* | Merge branch 'main' into feat/timeline-return-to-startryu2025-08-075-13/+474
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| * feat: add license filtering for sound effectsMaze Winther2025-08-041-0/+9
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| * feat: sound effects functionality with freesound's apiMaze Winther2025-08-042-7/+288
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| * style: complete re-design of whole editorMaze Winther2025-08-011-0/+6
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| * fix: set default fps on project creationMaze Winther2025-07-311-1/+2
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| * Merge pull request [#494](https://github.com/mazeincoding/AppCut/issues/494)Maze Winther2025-07-311-5/+27
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