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path: root/apps/web/src/services/storage
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* feat: position animated independently per axisMaze Winther2026-04-133-56/+214
| | | | Made-with: Cursor
* refactor: structured track layout per sceneMaze Winther2026-04-074-14/+141
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* refactor: split effects and masks into dedicated rust crates, introduce ↵Maze Winther2026-04-076-3/+548
| | | | MediaTime and FrameRate
* fix: clean upMaze Winther2026-04-061-1/+35
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* refactor: rewrite animation system to use bindings and scalar channelsMaze2026-04-055-93/+865
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* refactor: split constants by domain and isolate timeline panel from coreMaze Winther2026-04-012-16/+24
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* fix: align background blur with effect blur intensity scaleMaze Winther2026-04-014-1/+177
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* feat: separate audio from elementsMaze Winther2026-03-314-1/+247
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* refactor: clean up number formatting and step handling in property tabsMaze Winther2026-03-291-1/+3
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* chore: normalize line endingsMaze Winther2026-03-2945-3185/+3185
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* feat: masks, properties refactor, shaders, storage migrations, and moreMaze Winther2026-03-2931-41/+1751
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* feat: Clip effects, asset sorting, and timeline improvementsMaze Winther2026-03-025-15/+308
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Major features and improvements: * **Clip Effects**: * Added UI in Properties Panel to manage effects on video/image clips (add, remove, toggle, reorder). * Implemented dynamic parameter fields for effects. * Added support for keyframing effect parameters. * **Assets Panel**: * Added sorting options: Name, Type, Duration, and File Size. * Persisted view preferences (grid/list mode, sort order) to local storage. * Refactored media item rendering and drag interactions. * **Timeline & Interaction**: * **Keyframe Dragging**: Added ability to drag keyframes directly on the timeline element. * **Resizing**: Improved resize logic to respect neighboring clips (prevents overlaps). * **Visuals**: Implemented tiled background rendering for video/image clips on the timeline. * **Shortcuts**: Added "Deselect All" action bound to the `Escape` key. * **Fixes**: Corrected drag-and-drop coordinate calculations when the timeline track area is scrolled. * **Text Elements**: * Refactored text background storage to use an explicit `enabled` flag. * Added `V8toV9` storage migration to update existing projects. * **Architecture**: * Moved export state management to `ProjectManager` for better lifecycle handling. * Refactored `PropertiesPanel` sections to be more composable (custom headers, borders).
* feat: introduce WebGL effects system and Blur effectMaze Winther2026-02-283-1/+115
| | | | | | | | | | | | This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect. Key changes: - WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews. - Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements. - Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`. - UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters. - Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema. - Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
* another type errorMaze Winther2026-02-271-2/+9
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* fix a ton of issues + improvementMaze Winther2026-02-253-1/+125
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* feat: major editor overhaul (assets, properties, timeline, fonts) (#709)Maze2026-02-2315-4/+965
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * feat: major editor overhaul (assets, properties, timeline, fonts) Refactor editor core systems to standardize UI architecture and improve performance. Assets & Properties: - Replace monolithic property items with composable `Section` architecture. - Add specialized sections for Transform, Blending, and Text. - Implement `NumberField` with scrubbing and math evaluation. - Add new ColorPicker with EyeDropper and multiple format support. - Standardize asset panels using new `PanelView` layout. Fonts & Stickers: - Implement custom font atlas/sprite system for high-performance previews. - Add virtualized FontPicker with search and favorites. - Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes). - Standardize sticker IDs to `provider:value` format. Timeline & Interaction: - Convert bookmarks to rich objects with notes, colors, and duration. - Refactor drag-and-drop to use Command pattern (enabling proper undo/redo). - Add Shift modifier to disable snapping during moves/resizes. - Add new overlays for layout guides and text editing. Renderer: - Add support for multi-line text, custom line-height, and letter-spacing. - Implement global composite operation (blend modes). - Update sticker node to resolve dynamic provider IDs. Infrastructure: - Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks. - Update global styles and core UI components (Button, Input, Popover). * add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors * fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling * deleted shadcn components with errors * formatting * fix linter issues * migrate from next middleware to proxy * add missing component back * add breadcrumb back * chore: add @radix-ui/react-primitive deps * chore: more deps * chore: add missing env vars to bun-ci * next env
* fix linterMaze Winther2026-02-081-1/+1
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* fix rendering issue from v1 to currentMaze Winther2026-02-053-39/+60
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* fix migration dialogMaze Winther2026-02-055-23/+47
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* make storage versioning per-project + few other refactorsMaze Winther2026-02-0512-352/+133
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* remove commentMaze Winther2026-02-031-1/+0
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* fix v1 to v2 migrationMaze Winther2026-02-037-148/+708
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* commentsMaze Winther2026-02-031-0/+4
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* Merge branch 'staging'Maze Winther2026-02-0116-442/+1398
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| * more test stuffMaze Winther2026-02-012-0/+37
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| * add tests for storage migrationsMaze Winther2026-02-0116-439/+1359
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* | add commentsMaze Winther2026-02-013-1/+16
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* | organize importsMaze Winther2026-02-011-1/+1
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* refactor services structureMaze Winther2026-01-311-7/+1
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* codebase overhaul (#697)Maze2026-01-3111-0/+1465