| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | feat: pan & zoom motion presets | cashmere | 2026-08-08 | 1 | -3/+13 |
| | | | | | | | | | | | | | | Ken Burns-style motion effects (zoom in/out, pan left/right/up/down) that drag onto clips like regular effects. Instead of shader passes they evaluate a per-frame transform offset in resolveVisualState, so they stack with keyframed transforms and work in preview and export. - intensity param (0-100%, keyframable) scales the whole effect - easing select maps progress through the graph editor's bezier presets - supportsStandalone: false hides them from effect-track creation - empty shader pass groups are filtered out so pass-less effects and zero-intensity blur no longer crash the compositor | ||||
| * | refactor: unify element params | Maze Winther | 2026-05-02 | 1 | -2/+7 |
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| * | chore: switch from biome to eslint + prettier; fix ton of lint issues | Maze Winther | 2026-05-02 | 1 | -5/+5 |
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| * | refactor: split animation helpers by domain | Maze Winther | 2026-04-26 | 1 | -10/+10 |
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| | * | refactor: split animation helpers by domain | Maze Winther | 2026-04-26 | 1 | -10/+10 |
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| * | | fix: model editor time as wasm MediaTime ticks end-to-end | Maze Winther | 2026-04-26 | 1 | -3/+3 |
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| * | chore: formatting | Maze Winther | 2026-04-22 | 1 | -2/+8 |
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| * | refactor: restructure files to their domains, new preview overlay system, ↵ | Maze Winther | 2026-04-20 | 1 | -8/+8 |
| | | | | | and dep graph | ||||
| * | refactor: rendering pipeline | Maze Winther | 2026-04-13 | 1 | -0/+468 |
| Made-with: Cursor | |||||
