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path: root/apps/web/src/services/renderer/resolve.ts
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* feat: pan & zoom motion presetscashmere2026-08-081-3/+13
| | | | | | | | | | | | | Ken Burns-style motion effects (zoom in/out, pan left/right/up/down) that drag onto clips like regular effects. Instead of shader passes they evaluate a per-frame transform offset in resolveVisualState, so they stack with keyframed transforms and work in preview and export. - intensity param (0-100%, keyframable) scales the whole effect - easing select maps progress through the graph editor's bezier presets - supportsStandalone: false hides them from effect-track creation - empty shader pass groups are filtered out so pass-less effects and zero-intensity blur no longer crash the compositor
* refactor: unify element paramsMaze Winther2026-05-021-2/+7
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* chore: switch from biome to eslint + prettier; fix ton of lint issuesMaze Winther2026-05-021-5/+5
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* refactor: split animation helpers by domainMaze Winther2026-04-261-10/+10
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| * refactor: split animation helpers by domainMaze Winther2026-04-261-10/+10
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* | fix: model editor time as wasm MediaTime ticks end-to-endMaze Winther2026-04-261-3/+3
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* chore: formattingMaze Winther2026-04-221-2/+8
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* refactor: restructure files to their domains, new preview overlay system, ↵Maze Winther2026-04-201-8/+8
| | | | and dep graph
* refactor: rendering pipelineMaze Winther2026-04-131-0/+468
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