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Ken Burns-style motion effects (zoom in/out, pan left/right/up/down) that
drag onto clips like regular effects. Instead of shader passes they
evaluate a per-frame transform offset in resolveVisualState, so they
stack with keyframed transforms and work in preview and export.
- intensity param (0-100%, keyframable) scales the whole effect
- easing select maps progress through the graph editor's bezier presets
- supportsStandalone: false hides them from effect-track creation
- empty shader pass groups are filtered out so pass-less effects and
zero-intensity blur no longer crash the compositor
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