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| * feat: implement keyframe animation systemMaze Winther2026-02-272-11/+164
| | | | | | | | | | | | | | | | | | | | Add keyframe support for transform, opacity, and volume properties. Includes animation engine (interpolation, mutations, resolvers), timeline markers with selection/snapping, properties panel toggles, keyframe-aware renderer, and full undo/redo command support. Also refactor element command constructors to object params, extract timeline pixel math to pixel-utils.ts, and update cursor rules.
* | feat: basic ripple editingMaze Winther2026-02-231-2/+11
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* feat: save frame as imageMaze Winther2026-02-231-0/+66
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* feat: major editor overhaul (assets, properties, timeline, fonts) (#709)Maze2026-02-235-7/+115
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * feat: major editor overhaul (assets, properties, timeline, fonts) Refactor editor core systems to standardize UI architecture and improve performance. Assets & Properties: - Replace monolithic property items with composable `Section` architecture. - Add specialized sections for Transform, Blending, and Text. - Implement `NumberField` with scrubbing and math evaluation. - Add new ColorPicker with EyeDropper and multiple format support. - Standardize asset panels using new `PanelView` layout. Fonts & Stickers: - Implement custom font atlas/sprite system for high-performance previews. - Add virtualized FontPicker with search and favorites. - Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes). - Standardize sticker IDs to `provider:value` format. Timeline & Interaction: - Convert bookmarks to rich objects with notes, colors, and duration. - Refactor drag-and-drop to use Command pattern (enabling proper undo/redo). - Add Shift modifier to disable snapping during moves/resizes. - Add new overlays for layout guides and text editing. Renderer: - Add support for multi-line text, custom line-height, and letter-spacing. - Implement global composite operation (blend modes). - Update sticker node to resolve dynamic provider IDs. Infrastructure: - Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks. - Update global styles and core UI components (Button, Input, Popover). * add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors * fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling * deleted shadcn components with errors * formatting * fix linter issues * migrate from next middleware to proxy * add missing component back * add breadcrumb back * chore: add @radix-ui/react-primitive deps * chore: more deps * chore: add missing env vars to bun-ci * next env
* add transform + few fixesMaze Winther2026-02-081-8/+19
| | | | | | | | feat: transform feat: batch command fix: slider undo fix: timeline zoom perf refactor: make updateElement support multiple
* refactor: replace text-specific update command with genericMaze Winther2026-02-081-20/+4
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* fix: stop audio on timeline scrubMaze Winther2026-02-081-0/+5
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* refactor: move isScrubbing state to playback managerMaze Winther2026-02-081-0/+10
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* fix migration dialogMaze Winther2026-02-051-1/+8
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* make storage versioning per-project + few other refactorsMaze Winther2026-02-051-32/+3
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* refactor services structureMaze Winther2026-01-313-4/+4
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* codebase overhaul (#697)Maze2026-01-3111-0/+2263