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* refactor: split constants by domain and isolate timeline panel from coreMaze Winther2026-04-012-8/+6
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* Merge branch 'refactor-selection-commands'Maze Winther2026-03-311-0/+13
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| * refactor: move track pruning into a post-command reactorMaze Winther2026-03-311-0/+13
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* | Merge branch 'feature/separate-audio'Maze Winther2026-03-311-0/+15
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| * feat: separate audio from elementsMaze Winther2026-03-311-0/+15
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* | feat: centralize selection managementMaze Winther2026-03-312-50/+104
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* Merge branch 'feature/track-placement'Maze Winther2026-03-311-1/+1
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| * refactor: centralize track placement into its own moduleMaze Winther2026-03-311-1/+1
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* | feat: migrate time utilities from typescript to rust WASMMaze Winther2026-03-312-6/+3
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* chore: normalize line endingsMaze Winther2026-03-2910-1316/+1344
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* feat: masks, properties refactor, shaders, storage migrations, and moreMaze Winther2026-03-298-121/+598
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* feat: ripple support for element resizeMaze Winther2026-03-021-0/+3
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* feat: Clip effects, asset sorting, and timeline improvementsMaze Winther2026-03-023-4/+216
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Major features and improvements: * **Clip Effects**: * Added UI in Properties Panel to manage effects on video/image clips (add, remove, toggle, reorder). * Implemented dynamic parameter fields for effects. * Added support for keyframing effect parameters. * **Assets Panel**: * Added sorting options: Name, Type, Duration, and File Size. * Persisted view preferences (grid/list mode, sort order) to local storage. * Refactored media item rendering and drag interactions. * **Timeline & Interaction**: * **Keyframe Dragging**: Added ability to drag keyframes directly on the timeline element. * **Resizing**: Improved resize logic to respect neighboring clips (prevents overlaps). * **Visuals**: Implemented tiled background rendering for video/image clips on the timeline. * **Shortcuts**: Added "Deselect All" action bound to the `Escape` key. * **Fixes**: Corrected drag-and-drop coordinate calculations when the timeline track area is scrolled. * **Text Elements**: * Refactored text background storage to use an explicit `enabled` flag. * Added `V8toV9` storage migration to update existing projects. * **Architecture**: * Moved export state management to `ProjectManager` for better lifecycle handling. * Refactored `PropertiesPanel` sections to be more composable (custom headers, borders).
* Merge branch 'dev' into ripple-editingMaze Winther2026-03-013-15/+200
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| * fix(audio): stabilize playback startup when timeline selection is heavyMaze Winther2026-03-011-3/+39
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| * fix coderabbit issuesMaze Winther2026-02-271-1/+1
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| * feat: implement keyframe animation systemMaze Winther2026-02-272-11/+164
| | | | | | | | | | | | | | | | | | | | Add keyframe support for transform, opacity, and volume properties. Includes animation engine (interpolation, mutations, resolvers), timeline markers with selection/snapping, properties panel toggles, keyframe-aware renderer, and full undo/redo command support. Also refactor element command constructors to object params, extract timeline pixel math to pixel-utils.ts, and update cursor rules.
* | feat: basic ripple editingMaze Winther2026-02-231-2/+11
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* feat: save frame as imageMaze Winther2026-02-231-0/+66
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* feat: major editor overhaul (assets, properties, timeline, fonts) (#709)Maze2026-02-235-7/+115
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * feat: major editor overhaul (assets, properties, timeline, fonts) Refactor editor core systems to standardize UI architecture and improve performance. Assets & Properties: - Replace monolithic property items with composable `Section` architecture. - Add specialized sections for Transform, Blending, and Text. - Implement `NumberField` with scrubbing and math evaluation. - Add new ColorPicker with EyeDropper and multiple format support. - Standardize asset panels using new `PanelView` layout. Fonts & Stickers: - Implement custom font atlas/sprite system for high-performance previews. - Add virtualized FontPicker with search and favorites. - Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes). - Standardize sticker IDs to `provider:value` format. Timeline & Interaction: - Convert bookmarks to rich objects with notes, colors, and duration. - Refactor drag-and-drop to use Command pattern (enabling proper undo/redo). - Add Shift modifier to disable snapping during moves/resizes. - Add new overlays for layout guides and text editing. Renderer: - Add support for multi-line text, custom line-height, and letter-spacing. - Implement global composite operation (blend modes). - Update sticker node to resolve dynamic provider IDs. Infrastructure: - Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks. - Update global styles and core UI components (Button, Input, Popover). * add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors * fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling * deleted shadcn components with errors * formatting * fix linter issues * migrate from next middleware to proxy * add missing component back * add breadcrumb back * chore: add @radix-ui/react-primitive deps * chore: more deps * chore: add missing env vars to bun-ci * next env
* add transform + few fixesMaze Winther2026-02-081-8/+19
| | | | | | | | feat: transform feat: batch command fix: slider undo fix: timeline zoom perf refactor: make updateElement support multiple
* refactor: replace text-specific update command with genericMaze Winther2026-02-081-20/+4
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* fix: stop audio on timeline scrubMaze Winther2026-02-081-0/+5
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* refactor: move isScrubbing state to playback managerMaze Winther2026-02-081-0/+10
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* fix migration dialogMaze Winther2026-02-051-1/+8
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* make storage versioning per-project + few other refactorsMaze Winther2026-02-051-32/+3
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* refactor services structureMaze Winther2026-01-313-4/+4
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* codebase overhaul (#697)Maze2026-01-3110-0/+2213