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path: root/apps/web/src/components
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* refactor: split constants by domain and isolate timeline panel from coreMaze Winther2026-04-0123-68/+569
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* fix: update tooltip text for graph editor buttonMaze Winther2026-04-011-1/+1
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* feat: migrate GPU renderer from WebGL to wgpu/WASMMaze Winther2026-04-011-133/+135
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* feat: separate audio from elementsMaze Winther2026-03-313-41/+155
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* Merge branch 'feature/track-placement'Maze Winther2026-03-311-1/+1
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| * refactor: centralize track placement into its own moduleMaze Winther2026-03-311-1/+1
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* | feat: migrate time utilities from typescript to rust WASMMaze Winther2026-03-314-385/+377
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* style: swap ripple iconMaze Winther2026-03-292-1/+50
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* refactor: standardize icon component propsMaze Winther2026-03-293-51/+23
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* feat: add keyframe graphs buttonMaze Winther2026-03-291-0/+9
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* style: remove unnecessary margin from keyframeMaze Winther2026-03-291-1/+1
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* refactor: name magic numbers and rename el in landing handlebarsMaze Winther2026-03-291-10/+24
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* fix: eliminate first-paint flicker in landing handlebarsMaze Winther2026-03-291-14/+30
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* refactor: move packages sub-folders into web appMaze Winther2026-03-299-1669/+2123
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* refactor: clean up number formatting and step handling in property tabsMaze Winther2026-03-296-31/+78
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* chore: remove dead songs tabMaze Winther2026-03-291-11/+0
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* chore: normalize line endingsMaze Winther2026-03-2986-14275/+14269
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* fix: resolve typescript/lint errorsMaze Winther2026-03-292-18/+30
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* feat: masks, properties refactor, shaders, storage migrations, and moreMaze Winther2026-03-2988-3583/+7717
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* fix: assets having unreasonable widths and heightsMaze Winther2026-03-292-3/+3
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* Fix transcription sample-rate handling (#740)kcfancher2026-03-281-2/+8
| | | | | Fix for #703. Adds an optional sampleRate parameter to the decodeAudioToFloat32() function. The caption transcriber passes in a value of 16000 to prepare audio in the format Whisper expects.
* dialog: decrease gapMaze Winther2026-03-041-1/+1
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* refactor: remove foreground variant from button, make it defaultMaze Winther2026-03-045-11/+5
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* add context menu (w/ brand options) to header logoMaze Winther2026-03-041-10/+56
| | | | allows downloading brand assets directly from the logo in the header
* rename branding page to brandMaze Winther2026-03-041-1/+1
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* fix: outline button stylingMaze Winther2026-03-031-1/+1
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* feat: add changelog link to footerMaze Winther2026-03-031-0/+1
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* close effects after last effect removal + spacingMaze Winther2026-03-021-3/+7
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* fix effects button in light modeMaze Winther2026-03-021-1/+1
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* fix linterMaze Winther2026-03-021-1/+1
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* remove z-indexMaze Winther2026-03-021-8/+8
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* clcik to seek on keyframesMaze Winther2026-03-021-7/+9
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* feat: wire ui to have keyframes for: opacity, text color, and all background ↵Maze Winther2026-03-026-236/+454
| | | | properties
* fix: keyframe placementMaze Winther2026-03-021-1/+1
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* feat: Clip effects, asset sorting, and timeline improvementsMaze Winther2026-03-0221-971/+1504
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Major features and improvements: * **Clip Effects**: * Added UI in Properties Panel to manage effects on video/image clips (add, remove, toggle, reorder). * Implemented dynamic parameter fields for effects. * Added support for keyframing effect parameters. * **Assets Panel**: * Added sorting options: Name, Type, Duration, and File Size. * Persisted view preferences (grid/list mode, sort order) to local storage. * Refactored media item rendering and drag interactions. * **Timeline & Interaction**: * **Keyframe Dragging**: Added ability to drag keyframes directly on the timeline element. * **Resizing**: Improved resize logic to respect neighboring clips (prevents overlaps). * **Visuals**: Implemented tiled background rendering for video/image clips on the timeline. * **Shortcuts**: Added "Deselect All" action bound to the `Escape` key. * **Fixes**: Corrected drag-and-drop coordinate calculations when the timeline track area is scrolled. * **Text Elements**: * Refactored text background storage to use an explicit `enabled` flag. * Added `V8toV9` storage migration to update existing projects. * **Architecture**: * Moved export state management to `ProjectManager` for better lifecycle handling. * Refactored `PropertiesPanel` sections to be more composable (custom headers, borders).
* fix button colorMaze Winther2026-03-021-1/+1
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* feat: mobile gateMaze Winther2026-03-021-0/+74
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* feat: add roadmap link to headerMaze Winther2026-03-021-0/+4
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* feat: introduce WebGL effects system and Blur effectMaze Winther2026-02-2810-133/+430
| | | | | | | | | | | | This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect. Key changes: - WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews. - Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements. - Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`. - UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters. - Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema. - Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
* feat: implement keyframe animation systemMaze Winther2026-02-279-195/+712
| | | | | | | | | | Add keyframe support for transform, opacity, and volume properties. Includes animation engine (interpolation, mutations, resolvers), timeline markers with selection/snapping, properties panel toggles, keyframe-aware renderer, and full undo/redo command support. Also refactor element command constructors to object params, extract timeline pixel math to pixel-utils.ts, and update cursor rules.
* feat: add properties for video/image/sticker elementsMaze Winther2026-02-252-7/+19
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* chore: improve accessibility and security (#707)Dipanshu Rawat2026-02-251-1/+1
| | | | | - Update roadmap description date from July 14, 2025 to February 2026 - Improve landing page hero image alt text for better a11y - Add noreferrer to external links for security best practice
* fix a ton of issues + improvementMaze Winther2026-02-259-292/+649
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* refactor: snapping systemMaze Winther2026-02-234-4/+4
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* fix preview perf issuesMaze Winther2026-02-231-0/+1
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* feat: save frame as imageMaze Winther2026-02-231-0/+5
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* feat: major editor overhaul (assets, properties, timeline, fonts) (#709)Maze2026-02-2367-4725/+4444
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * feat: major editor overhaul (assets, properties, timeline, fonts) Refactor editor core systems to standardize UI architecture and improve performance. Assets & Properties: - Replace monolithic property items with composable `Section` architecture. - Add specialized sections for Transform, Blending, and Text. - Implement `NumberField` with scrubbing and math evaluation. - Add new ColorPicker with EyeDropper and multiple format support. - Standardize asset panels using new `PanelView` layout. Fonts & Stickers: - Implement custom font atlas/sprite system for high-performance previews. - Add virtualized FontPicker with search and favorites. - Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes). - Standardize sticker IDs to `provider:value` format. Timeline & Interaction: - Convert bookmarks to rich objects with notes, colors, and duration. - Refactor drag-and-drop to use Command pattern (enabling proper undo/redo). - Add Shift modifier to disable snapping during moves/resizes. - Add new overlays for layout guides and text editing. Renderer: - Add support for multi-line text, custom line-height, and letter-spacing. - Implement global composite operation (blend modes). - Update sticker node to resolve dynamic provider IDs. Infrastructure: - Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks. - Update global styles and core UI components (Button, Input, Popover). * add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors * fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling * deleted shadcn components with errors * formatting * fix linter issues * migrate from next middleware to proxy * add missing component back * add breadcrumb back * chore: add @radix-ui/react-primitive deps * chore: more deps * chore: add missing env vars to bun-ci * next env
* refactorMaze Winther2026-02-1042-748/+998
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* add transform + few fixesMaze Winther2026-02-085-94/+255
| | | | | | | | feat: transform feat: batch command fix: slider undo fix: timeline zoom perf refactor: make updateElement support multiple
* refactor: replace text-specific update command with genericMaze Winther2026-02-081-15/+15
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