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* refactor: strip landing page and upstream brandingcashmere2026-07-271-0/+0
| | | | | | / redirects to /projects; marketing landing components, the feedback popover + API route, and all Discord links removed (editor header, footer, onboarding copy).
* chore: delete ffmpeg public assetsMaze Winther2026-04-212-18/+0
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* chore: remove accidentally committed Zone.Identifier streamMaze Winther2026-03-291-0/+0
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* chore: normalize line endingsMaze Winther2026-03-29287-22247/+22247
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* chore: init cloudflareMaze Winther2026-03-291-0/+2
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* feat: masks, properties refactor, shaders, storage migrations, and moreMaze Winther2026-03-29278-1800/+10759
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* replace opencut assetsMaze Winther2026-03-0320-0/+62
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* fix changelog opengraph imageMaze Winther2026-03-022-0/+0
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* changelog open graph imageMaze Winther2026-03-021-0/+0
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* feat: introduce WebGL effects system and Blur effectMaze Winther2026-02-281-0/+0
| | | | | | | | | | | | This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect. Key changes: - WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews. - Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements. - Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`. - UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters. - Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema. - Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
* feat: major editor overhaul (assets, properties, timeline, fonts) (#709)Maze2026-02-2324-42/+13202
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * feat: major editor overhaul (assets, properties, timeline, fonts) Refactor editor core systems to standardize UI architecture and improve performance. Assets & Properties: - Replace monolithic property items with composable `Section` architecture. - Add specialized sections for Transform, Blending, and Text. - Implement `NumberField` with scrubbing and math evaluation. - Add new ColorPicker with EyeDropper and multiple format support. - Standardize asset panels using new `PanelView` layout. Fonts & Stickers: - Implement custom font atlas/sprite system for high-performance previews. - Add virtualized FontPicker with search and favorites. - Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes). - Standardize sticker IDs to `provider:value` format. Timeline & Interaction: - Convert bookmarks to rich objects with notes, colors, and duration. - Refactor drag-and-drop to use Command pattern (enabling proper undo/redo). - Add Shift modifier to disable snapping during moves/resizes. - Add new overlays for layout guides and text editing. Renderer: - Add support for multi-line text, custom line-height, and letter-spacing. - Implement global composite operation (blend modes). - Update sticker node to resolve dynamic provider IDs. Infrastructure: - Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks. - Update global styles and core UI components (Button, Input, Popover). * add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors * fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling * deleted shadcn components with errors * formatting * fix linter issues * migrate from next middleware to proxy * add missing component back * add breadcrumb back * chore: add @radix-ui/react-primitive deps * chore: more deps * chore: add missing env vars to bun-ci * next env
* fix landing imageMaze Winther2026-02-081-0/+0
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* Github readme logo fix. (#699)Joep Duin2026-01-311-0/+0
| | | | | | | | | | | | | | | | | | | * Add files via upload * Update logo image source in README.md * Rename logo.png to apps/web/public/icons/github-logo.png * Rename github-logo.png to github-logo.png * Rename github-logo.png to github-logo.png * Rename apps/web/public/logos/github-logo.png to apps/web/public/logos/opencut/white-black.png * Rename apps/web/public/logos/opencut/white-black.png to apps/web/public/logos/opencut/1k/logo-white-black.png * Update logo image source in README * Update logo image path in README.md
* codebase overhaul (#697)Maze2026-01-3117-10/+6
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* feat: landing page bgMaze Winther2025-08-151-0/+0
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* fix: move landing page image to cdnMaze Winther2025-08-122-0/+0
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* fix: tiktok blueprintMaze Winther2025-08-041-0/+0
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* feat: layout guide for tiktokMaze Winther2025-08-041-0/+0
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* feat: proper light mode for hero sectionMaze Winther2025-08-043-0/+0
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* feat: add ultracite (#452)Hayden Bleasel2025-07-252-58/+55
| | | | | | | | | | | | | * Init ultracite * Update scripts and biome.jsonc * Update biome.jsonc * Update biome.jsonc * Update biome.jsonc * Run format
* feat: roadmap page and move all open-graph images to /open-graph folderMaze Winther2025-07-142-0/+0
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* refactor: change /public/logo.svg to exclude text and update header to use itMaze Winther2025-06-261-2/+8
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* Merge pull request #103 from letyassine/new-landing-pageiza2025-06-253-0/+14
|\ | | | | update: landing-page
| * update: landing-pageyassinehaimouch2025-06-253-0/+14
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* | made the project app PWA and moved metadata into a sperate file app foldermuhammed sinan2025-06-2525-0/+55
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* Merge pull request #72 from Harshitshukla0208/fix/ai-solution-65-1750807569933iza2025-06-251-1/+1
|\ | | | | fix(issue): Address issue #65 - [BUG]
| * fix(issue): Address issue #65 - [BUG]Harshit Shukla2025-06-251-1/+1
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* | fix: metadata for og imageyassinehaimouch2025-06-251-0/+0
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* chore: update logo image in public assetsMaze Winther2025-06-241-0/+0
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* feat: initial DnD and ffmpeg installHyteq2025-06-232-0/+21
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* feat: new logoMaze Winther2025-06-221-0/+0