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* changelog: update descriptionMaze Winther2026-03-021-1/+1
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* changelog: fix phrasingMaze Winther2026-03-021-3/+5
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* feat: copy changelog release as markdownMaze Winther2026-03-022-6/+81
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* disable react-scan in prodMaze Winther2026-03-021-5/+7
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* fix linterMaze Winther2026-03-021-1/+1
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* remove z-indexMaze Winther2026-03-021-8/+8
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* clcik to seek on keyframesMaze Winther2026-03-022-22/+35
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* feat: wire ui to have keyframes for: opacity, text color, and all background ↵Maze Winther2026-03-0213-251/+652
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* fix: selecting multiple effects didn't workMaze Winther2026-03-021-14/+15
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* docs: keyframes systemMaze Winther2026-03-021-0/+204
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* feat: implement keyframe support for more properties at the core (no ui yet)Maze Winther2026-03-027-19/+108
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* fix: keyframe drag bugMaze Winther2026-03-021-22/+31
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* fix: keyframe placementMaze Winther2026-03-021-1/+1
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* feat: ripple support for element resizeMaze Winther2026-03-023-18/+57
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* feat: Clip effects, asset sorting, and timeline improvementsMaze Winther2026-03-0266-1330/+3685
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Major features and improvements: * **Clip Effects**: * Added UI in Properties Panel to manage effects on video/image clips (add, remove, toggle, reorder). * Implemented dynamic parameter fields for effects. * Added support for keyframing effect parameters. * **Assets Panel**: * Added sorting options: Name, Type, Duration, and File Size. * Persisted view preferences (grid/list mode, sort order) to local storage. * Refactored media item rendering and drag interactions. * **Timeline & Interaction**: * **Keyframe Dragging**: Added ability to drag keyframes directly on the timeline element. * **Resizing**: Improved resize logic to respect neighboring clips (prevents overlaps). * **Visuals**: Implemented tiled background rendering for video/image clips on the timeline. * **Shortcuts**: Added "Deselect All" action bound to the `Escape` key. * **Fixes**: Corrected drag-and-drop coordinate calculations when the timeline track area is scrolled. * **Text Elements**: * Refactored text background storage to use an explicit `enabled` flag. * Added `V8toV9` storage migration to update existing projects. * **Architecture**: * Moved export state management to `ProjectManager` for better lifecycle handling. * Refactored `PropertiesPanel` sections to be more composable (custom headers, borders).
* docs: update actionsMaze Winther2026-03-021-0/+23
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* fix button colorMaze Winther2026-03-021-1/+1
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* feat: mobile gateMaze Winther2026-03-022-9/+86
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* feat: add roadmap link to headerMaze Winther2026-03-021-0/+4
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* feat: add react-scanMaze Winther2026-03-021-0/+5
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* fix: global.cssMaze Winther2026-03-021-6/+2
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* fix: make roadmap page responsiveMaze Winther2026-03-021-1/+1
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* update cursor ruleMaze Winther2026-03-021-0/+8
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* web: refactor changelog to support a dedicated page for each version + links ↵Maze Winther2026-03-024-97/+268
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* disable cursor rulesMaze Winther2026-03-017-2409/+2521
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* changelog: correct release date for version 0.2.0Maze Winther2026-03-011-1/+1
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* changelog: update ripple editing description for clarity in 0.2.0Maze Winther2026-03-011-1/+1
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* docs: add ripple editing to 0.2.0 changelogMaze Winther2026-03-011-0/+2
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* Merge branch 'dev' into ripple-editingMaze Winther2026-03-01138-1561/+8735
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| * changelog: update titles for no title caseMaze Winther2026-03-012-2/+2
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| * fix(audio): stabilize playback startup when timeline selection is heavyMaze Winther2026-03-012-3/+41
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| * delete CHANGELOG.mdMaze Winther2026-03-011-41/+0
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| * feat: changelog pageMaze Winther2026-02-289-30/+415
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| * cursor: design skillMaze Winther2026-02-281-0/+45
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| * feat: introduce WebGL effects system and Blur effectMaze Winther2026-02-2855-489/+2462
| | | | | | | | | | | | | | | | | | | | | | | | This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect. Key changes: - WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews. - Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements. - Timeline & DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`. - UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters. - Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema. - Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
| * review cursor commandMaze Winther2026-02-281-0/+15
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| * fix: update review checklist terminology for clarityMaze Winther2026-02-281-2/+2
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| * fix coderabbit issuesMaze Winther2026-02-273-5/+5
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| * another type errorMaze Winther2026-02-271-2/+9
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| * fix type errorMaze Winther2026-02-271-1/+1
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| * feat: implement keyframe animation systemMaze Winther2026-02-2755-312/+4139
| | | | | | | | | | | | | | | | | | | | Add keyframe support for transform, opacity, and volume properties. Includes animation engine (interpolation, mutations, resolvers), timeline markers with selection/snapping, properties panel toggles, keyframe-aware renderer, and full undo/redo command support. Also refactor element command constructors to object params, extract timeline pixel math to pixel-utils.ts, and update cursor rules.
| * roadmaoMaze Winther2026-02-251-3/+5
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| * feat: add properties for video/image/sticker elementsMaze Winther2026-02-252-7/+19
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| * refactor: move transform type to more relevant fileMaze Winther2026-02-252-9/+11
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| * chore: improve accessibility and security (#707)Dipanshu Rawat2026-02-253-3/+3
| | | | | | | | | | - Update roadmap description date from July 14, 2025 to February 2026 - Improve landing page hero image alt text for better a11y - Add noreferrer to external links for security best practice
| * docs: move sponsors near the topMaze Winther2026-02-251-16/+12
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| * fix a ton of issues + improvementMaze Winther2026-02-2520-446/+1128
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| * refactor: snapping systemMaze Winther2026-02-2310-226/+179
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| * feat: make playhead snap to elementsMaze Winther2026-02-231-21/+23
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| * fix preview snapping thresholdMaze Winther2026-02-234-11/+58
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