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* test: preload opencut-wasm mock for bun testcashmere2026-07-262-0/+168
| | | | | | | | The published opencut-wasm package is wasm-pack bundler-target glue whose .wasm ESM import bun's test runner does not instantiate, so any test importing @/wasm failed at module evaluation. Register a faithful pure-TS stand-in (mirrors rust/crates/time semantics) via a bunfig [test] preload before any test module evaluates.
* feat: freeze frame at playheadcashmere2026-07-268-21/+334
| | | | | | | | | | | Enable the timeline toolbar freeze-frame button: capture the composited canvas as PNG, add it as an image media asset, split the video element at the playhead, shift the right part by the freeze duration, and insert a 3-second image element in the gap. Adds RendererManager.captureFrame(), reused by createSnapshot(). Also adds the Nix devshell (flake.nix/flake.lock: bun + nodejs) and AGENTS.md repository guidelines.
* docs: readmeMaze2026-05-171-0/+157
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* docs: mark repo as archived legacyMaze Winther2026-05-161-165/+3
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* chore: update copyright yearMaze2026-05-061-2/+2
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* docs: fix readmeMaze Winther2026-05-021-22/+49
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* Merge branch 'domain-import'Maze Winther2026-05-022-27/+57
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| * docs: move NOTES.md fileMaze Winther2026-05-023-176/+206
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* | chore: ignore migrations fileMaze Winther2026-05-022-37/+3
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* | chore: remove fileMaze Winther2026-05-021-977/+0
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* | refactor: collapse mask definition registry to a single keyed registryMaze Winther2026-05-023-47/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The freeform mask was assembled on every getMaskDefinition("freeform") call, re-spreading params and injecting a wrong SquareIcon placeholder, with a type cast to suppress the structural mismatch. Root cause: MasksRegistry was keyed on BuiltinMaskType, so freeform had no entry. - Re-key MasksRegistry from BuiltinMaskType to MaskType - Register freeform alongside builtins in registerDefaultMasks, with PenToolAddIcon as its menu icon - getMaskDefinition and getMaskDefinitionsForMenu become plain registry lookups with no branching, no manual spreading, no cast - Rename RegisteredBuiltinMaskDefinition to RegisteredMaskDefinition and tighten computeParamUpdate return type to Partial<BaseMaskParams> Co-authored-by: Cursor <cursoragent@cursor.com>
* | refactor: remove dead tangent handle variantMaze Winther2026-05-023-49/+22
| | | | | | | | | | | | | | | | | | | | | | The { kind: "tangent" } MaskHandleId variant was never constructed — neither getFreeformDisplayHandles nor any other code ever produced a tangent handle object. The in/out control-arm branches in computeFreeformParamUpdate, the tangent case in maskHandleIdKey, and the CUSTOM_MASK_TANGENT_SIZE rendering path in mask-handles.tsx were all unreachable. Removed all four dead paths and removed "tangent" from MaskHandleKind. Co-authored-by: Cursor <cursoragent@cursor.com>
* | fix: address review findings in masks substrateMaze Winther2026-05-025-12/+116
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Remove dead ternary in getPreferredEdges (always returned undefined; the all-false object was never reached by Object.values().some(Boolean)) - Document why drawWithFeather descriptors zero the feather field in the compositor (analytical renderer handles softness itself; zeroing prevents a second JFA feather pass) - Remove legacyType from V30→V31 migration (not consumed anywhere; a down-migration can map type:"freeform" back to "custom" directly) - Add V30→V31 test coverage: skip-guard branches, freeform passthrough, elements without a masks array - Add snap tests for vertical-edge (bottom) and uniform-scale handle paths Co-authored-by: Cursor <cursoragent@cursor.com>
* | docs: capture mask rust migration notesMaze Winther2026-05-021-0/+36
| | | | | | | | Made-with: Cursor
* | refactor: split builtin and freeform masksMaze Winther2026-05-0232-273/+508
| | | | | | | | Made-with: Cursor
* | refactor: type mask handle identifiersMaze Winther2026-05-0211-209/+252
| | | | | | | | Made-with: Cursor
* | refactor: make mask renderer dispatch explicitMaze Winther2026-05-0214-559/+660
| | | | | | | | Made-with: Cursor
* | refactor: split mask snap dispatchMaze Winther2026-05-024-45/+85
| | | | | | | | Made-with: Cursor
* | refactor: animate params over timeMaze Winther2026-05-0232-1134/+1419
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* | chore: cleanupMaze Winther2026-05-0210-272/+41
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* | refactor: unify element paramsMaze Winther2026-05-0253-1360/+2019
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* | chore: switch from biome to eslint + prettier; fix ton of lint issuesMaze Winther2026-05-02159-5221/+5596
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* | chore: untrack cargo-tools filesMaze Winther2026-05-021-1/+1
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* | chore: remove accidental fileMaze Winther2026-04-262-10/+1
| | | | | | | | Made-with: Cursor
* | fix: restore README header, badges, links, and star chartMaze Winther2026-04-261-24/+47
| | | | | | | | Made-with: Cursor
* | refactor: split animation helpers by domainMaze Winther2026-04-2667-1511/+2718
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| * refactor: split animation helpers by domainMaze Winther2026-04-2643-1322/+1628
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| * refactor: centralize editor interaction stateMaze Winther2026-04-2538-4754/+5673
| | | | | | | | | | | | | | | | Move timeline and preview gestures into dedicated controllers so hooks stay thin around editor state and DOM events. This also routes drag and playback synchronization through manager APIs and reuses persistent wasm surfaces so scrubbing, seeking, and preview rendering stay in sync. Made-with: Cursor
| * fix: surface unsupported video codec on import, fix Input leaksMaze Winther2026-04-254-144/+165
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| * perf: improve rendering performance by ~20xMaze Winther2026-04-2211-322/+745
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* | refactor: thinner hooksMaze Winther2026-04-2648-4244/+5335
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* | fix: linterMaze Winther2026-04-262-16/+23
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* | fix: follow-up to prev commitMaze Winther2026-04-261-1/+2
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* | fix: model editor time as wasm MediaTime ticks end-to-endMaze Winther2026-04-2679-511/+1589
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* chore: remove stale filesMaze Winther2026-04-224-699/+0
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* chore: bump opencut-wasm versionMaze Winther2026-04-223-3/+3
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* fix: wasm WebGL only until WebGPU is fixedMaze Winther2026-04-221-9/+10
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* refactor: migration run() and pure v1-to-v2 transformMaze Winther2026-04-2236-828/+990
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* chore: formattingMaze Winther2026-04-227-37/+54
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* fix: project loading thingMaze Winther2026-04-212-17/+43
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* chore: delete ffmpeg public assetsMaze Winther2026-04-213-26/+1
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* docs: ts conventions to agents.mdMaze Winther2026-04-211-0/+14
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* refactor: restructure files to their domains, new preview overlay system, ↵Maze Winther2026-04-20491-2372/+3565
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* fix: WebGL frame rendering and opencut-wasm 0.2.8Maze Winther2026-04-1914-118/+329
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* docs: add prerequisites for rustMaze Winther2026-04-191-0/+13
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* fix: migrate commands to CommandResult selection contractMaze Winther2026-04-186-19/+51
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* delete legacy folderMaze Winther2026-04-1816-2816/+0
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* fix: default audio waveform color from timeline themeMaze Winther2026-04-182-2/+5
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* chore: update opencut-wasm version to 0.2.6 in Cargo.lockMaze Winther2026-04-181-1/+1
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* fix: align LayerUniformBuffer to 16 bytes for WebGL compatMaze Winther2026-04-182-1/+3
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