diff options
Diffstat (limited to 'apps/web/src/services/renderer/nodes/effect-layer-node.ts')
| -rw-r--r-- | apps/web/src/services/renderer/nodes/effect-layer-node.ts | 78 |
1 files changed, 8 insertions, 70 deletions
diff --git a/apps/web/src/services/renderer/nodes/effect-layer-node.ts b/apps/web/src/services/renderer/nodes/effect-layer-node.ts index d8389fb5..d6e70fcf 100644 --- a/apps/web/src/services/renderer/nodes/effect-layer-node.ts +++ b/apps/web/src/services/renderer/nodes/effect-layer-node.ts @@ -1,10 +1,6 @@ -import type { CanvasRenderer } from "../canvas-renderer"; -import { effectsRegistry, resolveEffectPasses } from "@/lib/effects"; +import type { EffectPass } from "@/lib/effects/types"; import type { ParamValues } from "@/lib/params"; import { BaseNode } from "./base-node"; -import { gpuRenderer } from "../gpu-renderer"; - -const TIME_EPSILON = 1e-6; export type EffectLayerNodeParams = { effectType: string; @@ -13,69 +9,11 @@ export type EffectLayerNodeParams = { duration: number; }; -function isInRange({ - time, - timeOffset, - duration, -}: { - time: number; - timeOffset: number; - duration: number; -}): boolean { - return ( - time >= timeOffset - TIME_EPSILON && - time < timeOffset + duration + TIME_EPSILON - ); -} - -// snapshots whatever is currently on the canvas, applies the effect, draws it back -export class EffectLayerNode extends BaseNode<EffectLayerNodeParams> { - async render({ - renderer, - time, - }: { - renderer: CanvasRenderer; - time: number; - }): Promise<void> { - if ( - !isInRange({ - time, - timeOffset: this.params.timeOffset, - duration: this.params.duration, - }) - ) { - return; - } - - const source = renderer.context.canvas as CanvasImageSource; - - const effectDefinition = effectsRegistry.get(this.params.effectType); - - const passes = resolveEffectPasses({ - definition: effectDefinition, - effectParams: this.params.effectParams, - width: renderer.width, - height: renderer.height, - }); - if (passes.length === 0) { - return; - } - const effectResult = gpuRenderer.applyEffect({ - source, - width: renderer.width, - height: renderer.height, - passes, - }); +export type ResolvedEffectLayerNodeState = { + passes: EffectPass[]; +}; - renderer.context.save(); - renderer.context.clearRect(0, 0, renderer.width, renderer.height); - renderer.context.drawImage( - effectResult, - 0, - 0, - renderer.width, - renderer.height, - ); - renderer.context.restore(); - } -} +export class EffectLayerNode extends BaseNode< + EffectLayerNodeParams, + ResolvedEffectLayerNodeState +> {} |
