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Diffstat (limited to 'apps/web/src/masks/handle-positions.ts')
| -rw-r--r-- | apps/web/src/masks/handle-positions.ts | 497 |
1 files changed, 497 insertions, 0 deletions
diff --git a/apps/web/src/masks/handle-positions.ts b/apps/web/src/masks/handle-positions.ts new file mode 100644 index 00000000..75668959 --- /dev/null +++ b/apps/web/src/masks/handle-positions.ts @@ -0,0 +1,497 @@ +import { FEATHER_HANDLE_SCALE } from "@/masks/feather"; +import type { ElementBounds } from "@/preview/element-bounds"; +import type { + MaskFeatures, + MaskHandlePosition, + MaskLineOverlay, + MaskOverlay, + MaskRectOverlay, + RectangleMaskParams, + MaskShapeOverlay, +} from "@/masks/types"; + +const LINE_HANDLE_OFFSET_SCREEN_PX = 20; +const BOX_HANDLE_OFFSET_SCREEN_PX = 20; +const LINE_EXTENT_MULTIPLIER = 50; + +const CURSOR = { + rotate: "crosshair", + resizeDiagonal: "nwse-resize", + resizeHorizontal: "ew-resize", + resizeVertical: "ns-resize", +} as const; + +/** + * The renderer defines the split line as: + * - normal direction: (cos(rotation), sin(rotation)) + * - line direction (parallel to cut): (-sin(rotation), cos(rotation)) + * - reference point: (centerX * width, centerY * height) from element centre + * + * So rotation=0 → normal points right → line runs vertically. + */ +export function getLineMaskLinePoints({ + centerX, + centerY, + rotation, + bounds, +}: { + centerX: number; + centerY: number; + rotation: number; + bounds: ElementBounds; +}): { start: { x: number; y: number }; end: { x: number; y: number } } { + const angleRad = (rotation * Math.PI) / 180; + const normalX = Math.cos(angleRad); + const normalY = Math.sin(angleRad); + const lineDirX = -normalY; + const lineDirY = normalX; + + const cx = bounds.cx + centerX * bounds.width; + const cy = bounds.cy + centerY * bounds.height; + + const extent = Math.max(bounds.width, bounds.height) * LINE_EXTENT_MULTIPLIER; + + return { + start: { + x: cx - lineDirX * extent, + y: cy - lineDirY * extent, + }, + end: { + x: cx + lineDirX * extent, + y: cy + lineDirY * extent, + }, + }; +} + +export function getLineMaskOverlay({ + centerX, + centerY, + rotation, + bounds, + handleId = "position", + cursor = "move", +}: { + centerX: number; + centerY: number; + rotation: number; + bounds: ElementBounds; + handleId?: string; + cursor?: string; +}): MaskLineOverlay { + const { start, end } = getLineMaskLinePoints({ + centerX, + centerY, + rotation, + bounds, + }); + + return { + id: "line", + type: "line", + start, + end, + handleId, + cursor, + }; +} + +export function getLineMaskHandlePositions({ + centerX, + centerY, + rotation, + feather, + bounds, + displayScale, +}: { + centerX: number; + centerY: number; + rotation: number; + feather: number; + bounds: ElementBounds; + displayScale: number; +}): MaskHandlePosition[] { + const angleRad = (rotation * Math.PI) / 180; + const normalX = Math.cos(angleRad); + const normalY = Math.sin(angleRad); + + const cx = bounds.cx + centerX * bounds.width; + const cy = bounds.cy + centerY * bounds.height; + + const iconOffsetCanvas = LINE_HANDLE_OFFSET_SCREEN_PX / displayScale; + const featherOffset = iconOffsetCanvas + feather * FEATHER_HANDLE_SCALE; + + return [ + { + id: "rotation", + x: cx + normalX * iconOffsetCanvas, + y: cy + normalY * iconOffsetCanvas, + cursor: CURSOR.rotate, + kind: "icon", + icon: "rotate", + }, + { + id: "feather", + x: cx - normalX * featherOffset, + y: cy - normalY * featherOffset, + cursor: CURSOR.resizeHorizontal, + kind: "icon", + icon: "feather", + }, + ]; +} + +function rotatePoint({ + localX, + localY, + cx, + cy, + angleRad, +}: { + localX: number; + localY: number; + cx: number; + cy: number; + angleRad: number; +}): { x: number; y: number } { + const cos = Math.cos(angleRad); + const sin = Math.sin(angleRad); + return { + x: cx + localX * cos - localY * sin, + y: cy + localX * sin + localY * cos, + }; +} + +export function getBoxMaskHandlePositions({ + centerX, + centerY, + width, + height, + rotation, + feather, + sizeMode, + showScaleHandle = true, + bounds, + displayScale, +}: { + centerX: number; + centerY: number; + width: number; + height: number; + rotation: number; + feather: number; + sizeMode: MaskFeatures["sizeMode"]; + showScaleHandle?: boolean; + bounds: ElementBounds; + displayScale: number; +}): MaskHandlePosition[] { + const cx = bounds.cx + centerX * bounds.width; + const cy = bounds.cy + centerY * bounds.height; + const angleRad = (rotation * Math.PI) / 180; + const halfWidth = (width * bounds.width) / 2; + const halfHeight = (height * bounds.height) / 2; + + const handles: MaskHandlePosition[] = []; + const handleOffsetCanvas = BOX_HANDLE_OFFSET_SCREEN_PX / displayScale; + + const rotHandle = rotatePoint({ + localX: 0, + localY: -halfHeight - handleOffsetCanvas, + cx, + cy, + angleRad, + }); + handles.push({ + id: "rotation", + x: rotHandle.x, + y: rotHandle.y, + cursor: CURSOR.rotate, + kind: "icon", + icon: "rotate", + }); + + const featherHandle = rotatePoint({ + localX: 0, + localY: halfHeight + handleOffsetCanvas + feather * FEATHER_HANDLE_SCALE, + cx, + cy, + angleRad, + }); + handles.push({ + id: "feather", + x: featherHandle.x, + y: featherHandle.y, + cursor: CURSOR.resizeVertical, + kind: "icon", + icon: "feather", + }); + + if (sizeMode === "width-height") { + const corners = [ + { localX: -halfWidth, localY: -halfHeight, id: "top-left" }, + { localX: halfWidth, localY: -halfHeight, id: "top-right" }, + { localX: halfWidth, localY: halfHeight, id: "bottom-right" }, + { localX: -halfWidth, localY: halfHeight, id: "bottom-left" }, + ]; + for (const { localX, localY, id } of corners) { + const point = rotatePoint({ localX, localY, cx, cy, angleRad }); + handles.push({ + id, + x: point.x, + y: point.y, + cursor: CURSOR.resizeDiagonal, + kind: "corner", + }); + } + const right = rotatePoint({ + localX: halfWidth, + localY: 0, + cx, + cy, + angleRad, + }); + const left = rotatePoint({ + localX: -halfWidth, + localY: 0, + cx, + cy, + angleRad, + }); + const bottom = rotatePoint({ + localX: 0, + localY: halfHeight, + cx, + cy, + angleRad, + }); + handles.push({ + id: "left", + x: left.x, + y: left.y, + cursor: CURSOR.resizeHorizontal, + kind: "edge", + edgeAxis: "horizontal", + rotation, + }); + handles.push({ + id: "right", + x: right.x, + y: right.y, + cursor: CURSOR.resizeHorizontal, + kind: "edge", + edgeAxis: "horizontal", + rotation, + }); + handles.push({ + id: "bottom", + x: bottom.x, + y: bottom.y, + cursor: CURSOR.resizeVertical, + kind: "edge", + edgeAxis: "vertical", + rotation, + }); + } else if (sizeMode === "height-only") { + const top = rotatePoint({ + localX: 0, + localY: -halfHeight, + cx, + cy, + angleRad, + }); + const bottom = rotatePoint({ + localX: 0, + localY: halfHeight, + cx, + cy, + angleRad, + }); + handles.push({ + id: "top", + x: top.x, + y: top.y, + cursor: CURSOR.resizeVertical, + kind: "edge", + edgeAxis: "vertical", + rotation, + }); + handles.push({ + id: "bottom", + x: bottom.x, + y: bottom.y, + cursor: CURSOR.resizeVertical, + kind: "edge", + edgeAxis: "vertical", + rotation, + }); + } else if (sizeMode === "width-only") { + const left = rotatePoint({ + localX: -halfWidth, + localY: 0, + cx, + cy, + angleRad, + }); + const right = rotatePoint({ + localX: halfWidth, + localY: 0, + cx, + cy, + angleRad, + }); + handles.push({ + id: "left", + x: left.x, + y: left.y, + cursor: CURSOR.resizeHorizontal, + kind: "edge", + edgeAxis: "horizontal", + rotation, + }); + handles.push({ + id: "right", + x: right.x, + y: right.y, + cursor: CURSOR.resizeHorizontal, + kind: "edge", + edgeAxis: "horizontal", + rotation, + }); + } else if (sizeMode === "uniform" && showScaleHandle) { + const point = rotatePoint({ + localX: halfWidth, + localY: halfHeight, + cx, + cy, + angleRad, + }); + handles.push({ + id: "scale", + x: point.x, + y: point.y, + cursor: CURSOR.resizeDiagonal, + kind: "corner", + }); + } + + return handles; +} + +export function getBoxMaskRectOverlay({ + centerX, + centerY, + width, + height, + rotation, + bounds, + handleId = "position", + cursor = "move", + dashed = false, +}: { + centerX: number; + centerY: number; + width: number; + height: number; + rotation: number; + bounds: ElementBounds; + handleId?: string; + cursor?: string; + dashed?: boolean; +}): MaskRectOverlay { + return { + id: "bounding-box", + type: "rect", + center: { + x: bounds.cx + centerX * bounds.width, + y: bounds.cy + centerY * bounds.height, + }, + width: width * bounds.width, + height: height * bounds.height, + rotation, + handleId, + cursor, + dashed, + }; +} + +export function getBoxMaskShapeOverlay({ + centerX, + centerY, + width, + height, + rotation, + bounds, + pathData, + handleId = "position", + cursor = "move", +}: { + centerX: number; + centerY: number; + width: number; + height: number; + rotation: number; + bounds: ElementBounds; + pathData: string; + handleId?: string; + cursor?: string; +}): MaskShapeOverlay { + return { + id: "shape-outline", + type: "shape", + center: { + x: bounds.cx + centerX * bounds.width, + y: bounds.cy + centerY * bounds.height, + }, + width: width * bounds.width, + height: height * bounds.height, + rotation, + pathData, + handleId, + cursor, + }; +} + +export function getBoxMaskOverlays({ + params, + bounds, + pathData, + showBoundingBox = true, +}: { + params: Pick< + RectangleMaskParams, + "centerX" | "centerY" | "width" | "height" | "rotation" + >; + bounds: ElementBounds; + pathData?: string; + showBoundingBox?: boolean; +}): MaskOverlay[] { + const overlays: MaskOverlay[] = []; + if (showBoundingBox) { + overlays.push( + getBoxMaskRectOverlay({ + centerX: params.centerX, + centerY: params.centerY, + width: params.width, + height: params.height, + rotation: params.rotation, + bounds, + dashed: Boolean(pathData), + }), + ); + } + + if (pathData) { + overlays.push( + getBoxMaskShapeOverlay({ + centerX: params.centerX, + centerY: params.centerY, + width: params.width, + height: params.height, + rotation: params.rotation, + bounds, + pathData, + }), + ); + } + + return overlays; +} |
