diff options
| author | cashmere <cashmere@autistici.org> | 2026-07-28 19:41:16 +0200 |
|---|---|---|
| committer | cashmere <cashmere@autistici.org> | 2026-07-28 19:41:16 +0200 |
| commit | f5a82152394fde4d8f740f664ab7737b82861618 (patch) | |
| tree | 5a51b181abead1ce03d2dbfc12b77918d3be0e1b /rust/crates/timeline/src/scenes.rs | |
| parent | e837e7504379e100ff3b56282577ec67bb88bec9 (diff) | |
| download | opencut-f5a82152394fde4d8f740f664ab7737b82861618.tar.gz | |
feat: GPUI desktop port foundation
- scene crate: full project/scene/element model, serde round-trip
proven against the web SerializedProject shape
- transfer crate: .ocp zip container, cross-compat with web fflate
archives proven in both directions
- storage crate: filesystem project store replacing IndexedDB,
.ocp import/export
- media crate: ffmpeg-next 8 decoder (frames, audio, thumbnails,
waveform summaries)
- playback crate: wall-clock anchored, frame-rounded playback clock
- gpu crate: native texture readback; compositor renders headless
offscreen on Vulkan (spike test)
- flake devshell: rust toolchain, GPUI native deps, ffmpeg dev,
bindgen clang args; GPUI hello-world builds
- port plan in notes/gpui-port.md
Diffstat (limited to 'rust/crates/timeline/src/scenes.rs')
| -rw-r--r-- | rust/crates/timeline/src/scenes.rs | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/rust/crates/timeline/src/scenes.rs b/rust/crates/timeline/src/scenes.rs new file mode 100644 index 00000000..8a7a5c4f --- /dev/null +++ b/rust/crates/timeline/src/scenes.rs @@ -0,0 +1,120 @@ +use chrono::{DateTime, Utc}; +use scene::{Scene, SceneTracks}; +use time::MediaTime; + +use crate::placement::MAIN_TRACK_NAME; +use crate::placement::track_factory::build_empty_track; +use crate::types::TrackType; + +pub fn get_main_scene(scenes: &[Scene]) -> Option<&Scene> { + scenes.iter().find(|scene| scene.is_main) +} + +pub fn ensure_main_scene(scenes: &[Scene], next_id: &mut dyn FnMut() -> String, now: DateTime<Utc>) -> Vec<Scene> { + if scenes.iter().any(|scene| scene.is_main) { + return scenes.to_vec(); + } + + let main_scene = build_default_scene( + next_id(), + next_id(), + "Main scene".to_string(), + true, + now, + ); + let mut next = Vec::with_capacity(scenes.len() + 1); + next.push(main_scene); + next.extend(scenes.iter().cloned()); + next +} + +pub fn build_default_scene( + id: impl Into<String>, + main_track_id: impl Into<String>, + name: String, + is_main: bool, + now: DateTime<Utc>, +) -> Scene { + Scene { + id: id.into(), + name, + is_main, + tracks: SceneTracks { + overlay: Vec::new(), + main: build_empty_track( + main_track_id, + TrackType::Video, + Some(MAIN_TRACK_NAME.to_string()), + ), + audio: Vec::new(), + }, + bookmarks: Vec::new(), + created_at: now, + updated_at: now, + } +} + +pub struct SceneDeleteCheck { + pub can_delete: bool, + pub reason: Option<String>, +} + +pub fn can_delete_scene(scene: &Scene) -> SceneDeleteCheck { + if scene.is_main { + return SceneDeleteCheck { + can_delete: false, + reason: Some("Cannot delete main scene".to_string()), + }; + } + SceneDeleteCheck { + can_delete: true, + reason: None, + } +} + +pub fn get_fallback_scene_after_delete<'a>( + scenes: &'a [Scene], + deleted_scene_id: &str, + current_scene_id: Option<&str>, +) -> Option<&'a Scene> { + if current_scene_id != Some(deleted_scene_id) { + return scenes.iter().find(|scene| Some(scene.id.as_str()) == current_scene_id); + } + get_main_scene(scenes) +} + +pub fn find_current_scene<'a>( + scenes: &'a [Scene], + current_scene_id: &str, +) -> Option<&'a Scene> { + scenes + .iter() + .find(|scene| scene.id == current_scene_id) + .or_else(|| get_main_scene(scenes)) + .or_else(|| scenes.first()) +} + +pub fn get_project_duration_from_scenes(scenes: &[Scene]) -> MediaTime { + let Some(main_scene) = get_main_scene(scenes).or_else(|| scenes.first()) else { + return MediaTime::ZERO; + }; + + crate::calculate_total_duration(&main_scene.tracks) +} + +pub fn update_scene_in_array( + scenes: &[Scene], + scene_id: &str, + update: impl Fn(&Scene) -> Scene, +) -> Vec<Scene> { + scenes + .iter() + .map(|scene| { + if scene.id == scene_id { + update(scene) + } else { + scene.clone() + } + }) + .collect() +} |
