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authorMaze Winther <mazewinther@gmail.com>2026-04-25 03:56:22 +0200
committerMaze Winther <mazewinther@gmail.com>2026-04-25 03:56:22 +0200
commit6a22a3ecbdff2d0e6a4c24c8db40bb86bc01b692 (patch)
tree976d60dbe1ac8e44d6a9259f9d6e20fe6530c698 /rust/crates/compositor
parent0dffefdd59d8c70fece63436e8556f8ec1e43a49 (diff)
downloadopencut-6a22a3ecbdff2d0e6a4c24c8db40bb86bc01b692.tar.gz
refactor: centralize editor interaction state
Move timeline and preview gestures into dedicated controllers so hooks stay thin around editor state and DOM events. This also routes drag and playback synchronization through manager APIs and reuses persistent wasm surfaces so scrubbing, seeking, and preview rendering stay in sync. Made-with: Cursor
Diffstat (limited to 'rust/crates/compositor')
-rw-r--r--rust/crates/compositor/src/compositor.rs1
1 files changed, 0 insertions, 1 deletions
diff --git a/rust/crates/compositor/src/compositor.rs b/rust/crates/compositor/src/compositor.rs
index 84bcceae..99f0e7e9 100644
--- a/rust/crates/compositor/src/compositor.rs
+++ b/rust/crates/compositor/src/compositor.rs
@@ -348,7 +348,6 @@ impl Compositor {
) -> Result<(), CompositorError> {
let frame = options.frame;
self.texture_pool.recycle_frame();
- context.configure_surface(options.surface, frame.width, frame.height)?;
let surface_texture = context.acquire_surface_texture(options.surface)?;
let surface_view = surface_texture
.texture