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| author | cashmere <cashmere@autistici.org> | 2026-07-28 20:14:51 +0200 |
|---|---|---|
| committer | cashmere <cashmere@autistici.org> | 2026-07-28 20:14:51 +0200 |
| commit | 32438ce25f69de99d2523b98237f62cfa90890d7 (patch) | |
| tree | 3a712c347dec0889bdea3328b4c817c2d9392b27 /rust/crates/commands/src/scene/create_scene.rs | |
| parent | f5a82152394fde4d8f740f664ab7737b82861618 (diff) | |
| download | opencut-32438ce25f69de99d2523b98237f62cfa90890d7.tar.gz | |
feat: port domain crates to Rust (session 1 complete)
All green: cargo test --workspace (~300 tests, 0 failures).
- timeline (45): placement, resize/ripple, split, snap, retime,
audio separation, scene helpers
- animation (73): bezier solver, channel sampling, keyframe ops,
split/clamp/clone, param definitions
- commands (9): Command trait, BatchCommand, history, 19 concrete
commands, freeze-frame port 1:1
- audio (22): audible collection, range mixing, mastering limiter,
rms/peak buckets
- text (19): cosmic-text layout/measure/raster, backgrounds,
decorations
- graphics (52): full CSS gradient parser, tiny-skia raster,
4 shape definitions
- effect-defs (16): blur definition, registry, pass resolution
- mask-defs (19): all 9 mask renderers via tiny-skia
- renderer (6): node model + scene builder port
- desktop: GPUI projects screen wired to ProjectStore
- scene: factory (web defaults: v32, Main Track, 1920x1080, 30fps)
Diffstat (limited to 'rust/crates/commands/src/scene/create_scene.rs')
| -rw-r--r-- | rust/crates/commands/src/scene/create_scene.rs | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/rust/crates/commands/src/scene/create_scene.rs b/rust/crates/commands/src/scene/create_scene.rs index 1f2de02b..b109e0ce 100644 --- a/rust/crates/commands/src/scene/create_scene.rs +++ b/rust/crates/commands/src/scene/create_scene.rs @@ -31,7 +31,13 @@ impl Command for CreateSceneCommand { ) -> Result<Option<CommandResult>, CommandError> { self.saved_scenes = Some(project.scenes.clone()); - let created = timeline::scenes::build_default_scene(&self.name, self.is_main); + let created = timeline::scenes::build_default_scene( + uuid::Uuid::new_v4().to_string(), + uuid::Uuid::new_v4().to_string(), + self.name.clone(), + self.is_main, + chrono::Utc::now(), + ); self.created_scene_id = Some(created.id.clone()); project.scenes.push(created); Ok(None) |
