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authorcashmere <cashmere@autistici.org>2026-07-28 20:14:51 +0200
committercashmere <cashmere@autistici.org>2026-07-28 20:14:51 +0200
commit32438ce25f69de99d2523b98237f62cfa90890d7 (patch)
tree3a712c347dec0889bdea3328b4c817c2d9392b27 /rust/crates/animation/src/path.rs
parentf5a82152394fde4d8f740f664ab7737b82861618 (diff)
downloadopencut-32438ce25f69de99d2523b98237f62cfa90890d7.tar.gz
feat: port domain crates to Rust (session 1 complete)
All green: cargo test --workspace (~300 tests, 0 failures). - timeline (45): placement, resize/ripple, split, snap, retime, audio separation, scene helpers - animation (73): bezier solver, channel sampling, keyframe ops, split/clamp/clone, param definitions - commands (9): Command trait, BatchCommand, history, 19 concrete commands, freeze-frame port 1:1 - audio (22): audible collection, range mixing, mastering limiter, rms/peak buckets - text (19): cosmic-text layout/measure/raster, backgrounds, decorations - graphics (52): full CSS gradient parser, tiny-skia raster, 4 shape definitions - effect-defs (16): blur definition, registry, pass resolution - mask-defs (19): all 9 mask renderers via tiny-skia - renderer (6): node model + scene builder port - desktop: GPUI projects screen wired to ProjectStore - scene: factory (web defaults: v32, Main Track, 1920x1080, 30fps)
Diffstat (limited to 'rust/crates/animation/src/path.rs')
-rw-r--r--rust/crates/animation/src/path.rs23
1 files changed, 23 insertions, 0 deletions
diff --git a/rust/crates/animation/src/path.rs b/rust/crates/animation/src/path.rs
new file mode 100644
index 00000000..56256c61
--- /dev/null
+++ b/rust/crates/animation/src/path.rs
@@ -0,0 +1,23 @@
+use crate::effect_param_channel::is_effect_param_path;
+use crate::graphic_param_channel::is_graphic_param_path;
+use crate::property_groups::is_animation_property_path;
+
+pub fn is_animation_path(property_path: &str) -> bool {
+ is_animation_property_path(property_path)
+ || is_graphic_param_path(property_path)
+ || is_effect_param_path(property_path)
+}
+
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ #[test]
+ fn classifies_animation_paths() {
+ assert!(is_animation_path("opacity"));
+ assert!(is_animation_path("params.blur"));
+ assert!(is_animation_path("effects.glow.params.intensity"));
+ assert!(!is_animation_path("transform"));
+ assert!(!is_animation_path("bindings"));
+ }
+}