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authorMaze <167211895+mazeincoding@users.noreply.github.com>2026-01-31 00:20:04 +0100
committerGitHub <noreply@github.com>2026-01-31 00:20:04 +0100
commit7bf0984698e43b9aa2dd879f65951318ed410390 (patch)
treeccf2cd590a47d550152afc07129cb55c71a9ec35 /apps/web/src/services/renderer/scene-exporter.ts
parent0173db99448d1c4c6415dcf15272e17551b48b04 (diff)
downloadopencut-7bf0984698e43b9aa2dd879f65951318ed410390.tar.gz
codebase overhaul (#697)
Diffstat (limited to 'apps/web/src/services/renderer/scene-exporter.ts')
-rw-r--r--apps/web/src/services/renderer/scene-exporter.ts152
1 files changed, 152 insertions, 0 deletions
diff --git a/apps/web/src/services/renderer/scene-exporter.ts b/apps/web/src/services/renderer/scene-exporter.ts
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+++ b/apps/web/src/services/renderer/scene-exporter.ts
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+import EventEmitter from "eventemitter3";
+
+import {
+ Output,
+ Mp4OutputFormat,
+ WebMOutputFormat,
+ BufferTarget,
+ CanvasSource,
+ AudioBufferSource,
+ QUALITY_LOW,
+ QUALITY_MEDIUM,
+ QUALITY_HIGH,
+ QUALITY_VERY_HIGH,
+} from "mediabunny";
+import type { RootNode } from "./nodes/root-node";
+import { CanvasRenderer } from "./canvas-renderer";
+
+export type ExportFormat = "mp4" | "webm";
+export type ExportQuality = "low" | "medium" | "high" | "very_high";
+
+type ExportParams = {
+ width: number;
+ height: number;
+ fps: number;
+ format: ExportFormat;
+ quality: ExportQuality;
+ shouldIncludeAudio?: boolean;
+ audioBuffer?: AudioBuffer;
+};
+
+const qualityMap = {
+ low: QUALITY_LOW,
+ medium: QUALITY_MEDIUM,
+ high: QUALITY_HIGH,
+ very_high: QUALITY_VERY_HIGH,
+};
+
+export type SceneExporterEvents = {
+ progress: [progress: number];
+ complete: [buffer: ArrayBuffer];
+ error: [error: Error];
+ cancelled: [];
+};
+
+export class SceneExporter extends EventEmitter<SceneExporterEvents> {
+ private renderer: CanvasRenderer;
+ private format: ExportFormat;
+ private quality: ExportQuality;
+ private shouldIncludeAudio: boolean;
+ private audioBuffer?: AudioBuffer;
+
+ private isCancelled = false;
+
+ constructor({
+ width,
+ height,
+ fps,
+ format,
+ quality,
+ shouldIncludeAudio,
+ audioBuffer,
+ }: ExportParams) {
+ super();
+ this.renderer = new CanvasRenderer({
+ width,
+ height,
+ fps,
+ });
+
+ this.format = format;
+ this.quality = quality;
+ this.shouldIncludeAudio = shouldIncludeAudio ?? false;
+ this.audioBuffer = audioBuffer;
+ }
+
+ cancel(): void {
+ this.isCancelled = true;
+ }
+
+ async export({
+ rootNode,
+ }: {
+ rootNode: RootNode;
+ }): Promise<ArrayBuffer | null> {
+ const { fps } = this.renderer;
+ const frameCount = Math.ceil(rootNode.duration * fps);
+
+ const outputFormat =
+ this.format === "webm" ? new WebMOutputFormat() : new Mp4OutputFormat();
+
+ const output = new Output({
+ format: outputFormat,
+ target: new BufferTarget(),
+ });
+
+ const videoSource = new CanvasSource(this.renderer.canvas, {
+ codec: this.format === "webm" ? "vp9" : "avc",
+ bitrate: qualityMap[this.quality],
+ });
+
+ output.addVideoTrack(videoSource, { frameRate: fps });
+
+ let audioSource: AudioBufferSource | null = null;
+ if (this.shouldIncludeAudio && this.audioBuffer) {
+ audioSource = new AudioBufferSource({
+ codec: this.format === "webm" ? "opus" : "aac",
+ bitrate: qualityMap[this.quality],
+ });
+ output.addAudioTrack(audioSource);
+ }
+
+ await output.start();
+
+ if (audioSource && this.audioBuffer) {
+ await audioSource.add(this.audioBuffer);
+ audioSource.close();
+ }
+
+ for (let i = 0; i < frameCount; i++) {
+ if (this.isCancelled) {
+ await output.cancel();
+ this.emit("cancelled");
+ return null;
+ }
+
+ const time = i / fps;
+ await this.renderer.render({ node: rootNode, time });
+ await videoSource.add(time, 1 / fps);
+
+ this.emit("progress", i / frameCount);
+ }
+
+ if (this.isCancelled) {
+ await output.cancel();
+ this.emit("cancelled");
+ return null;
+ }
+
+ videoSource.close();
+ await output.finalize();
+ this.emit("progress", 1);
+
+ const buffer = output.target.buffer;
+ if (!buffer) {
+ this.emit("error", new Error("Failed to export video"));
+ return null;
+ }
+
+ this.emit("complete", buffer);
+ return buffer;
+ }
+}