summaryrefslogtreecommitdiff
path: root/apps/web/src/services/renderer/mask-feather.ts
diff options
context:
space:
mode:
authorMaze Winther <mazewinther@gmail.com>2026-03-27 00:55:15 +0100
committerMaze Winther <mazewinther@gmail.com>2026-03-29 15:56:48 +0200
commit4d127a038bf768eded68aae3cfa5c1b12241bdac (patch)
tree16bbb801caf6770546cff4fdb37b6408ec9ead98 /apps/web/src/services/renderer/mask-feather.ts
parent82817cb50cb0487350573d6129130aec705f924b (diff)
downloadopencut-4d127a038bf768eded68aae3cfa5c1b12241bdac.tar.gz
chore: normalize line endings
Diffstat (limited to 'apps/web/src/services/renderer/mask-feather.ts')
-rw-r--r--apps/web/src/services/renderer/mask-feather.ts108
1 files changed, 54 insertions, 54 deletions
diff --git a/apps/web/src/services/renderer/mask-feather.ts b/apps/web/src/services/renderer/mask-feather.ts
index 39ad80a8..f1515117 100644
--- a/apps/web/src/services/renderer/mask-feather.ts
+++ b/apps/web/src/services/renderer/mask-feather.ts
@@ -1,54 +1,54 @@
-import jfaDistanceShader from "@/lib/masks/shaders/jfa-distance.frag.glsl";
-import { getWebGLContext, readResult } from "./webgl/webgl-context";
-import { computeSignedDistanceField, runPass } from "./webgl/jfa";
-import { compileProgram, createTexture } from "./webgl/webgl-utils";
-
-export function applyMaskFeather({
- maskCanvas,
- width,
- height,
- feather,
-}: {
- maskCanvas: CanvasImageSource;
- width: number;
- height: number;
- feather: number;
-}): OffscreenCanvas | HTMLCanvasElement {
- const { context, programCache } = getWebGLContext({ width, height });
- const sourceTexture = createTexture({ context, source: maskCanvas });
-
- const sdf = computeSignedDistanceField({
- context,
- programCache,
- sourceTexture,
- width,
- height,
- });
-
- const distanceProgram = compileProgram({
- context,
- fragmentShaderSource: jfaDistanceShader,
- programCache,
- });
-
- runPass({
- context,
- program: distanceProgram,
- inputTexture: sdf.insideTexture,
- target: null,
- width,
- height,
- uniforms: { u_feather_half: feather / 2.0 },
- extraBindings: [
- { unit: 1, texture: sdf.outsideTexture, name: "u_jfa_outside" },
- ],
- });
-
- context.deleteTexture(sourceTexture);
- sdf.cleanup();
-
- context.bindTexture(context.TEXTURE_2D, null);
- context.bindFramebuffer(context.FRAMEBUFFER, null);
-
- return readResult({ width, height });
-}
+import jfaDistanceShader from "@/lib/masks/shaders/jfa-distance.frag.glsl";
+import { getWebGLContext, readResult } from "./webgl/webgl-context";
+import { computeSignedDistanceField, runPass } from "./webgl/jfa";
+import { compileProgram, createTexture } from "./webgl/webgl-utils";
+
+export function applyMaskFeather({
+ maskCanvas,
+ width,
+ height,
+ feather,
+}: {
+ maskCanvas: CanvasImageSource;
+ width: number;
+ height: number;
+ feather: number;
+}): OffscreenCanvas | HTMLCanvasElement {
+ const { context, programCache } = getWebGLContext({ width, height });
+ const sourceTexture = createTexture({ context, source: maskCanvas });
+
+ const sdf = computeSignedDistanceField({
+ context,
+ programCache,
+ sourceTexture,
+ width,
+ height,
+ });
+
+ const distanceProgram = compileProgram({
+ context,
+ fragmentShaderSource: jfaDistanceShader,
+ programCache,
+ });
+
+ runPass({
+ context,
+ program: distanceProgram,
+ inputTexture: sdf.insideTexture,
+ target: null,
+ width,
+ height,
+ uniforms: { u_feather_half: feather / 2.0 },
+ extraBindings: [
+ { unit: 1, texture: sdf.outsideTexture, name: "u_jfa_outside" },
+ ],
+ });
+
+ context.deleteTexture(sourceTexture);
+ sdf.cleanup();
+
+ context.bindTexture(context.TEXTURE_2D, null);
+ context.bindFramebuffer(context.FRAMEBUFFER, null);
+
+ return readResult({ width, height });
+}