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| author | Maze Winther <mazewinther@gmail.com> | 2026-03-25 16:47:22 +0100 |
|---|---|---|
| committer | Maze Winther <mazewinther@gmail.com> | 2026-03-29 15:48:22 +0200 |
| commit | 8db3bead13441a5882d8689dfc6a9f09c82375d9 (patch) | |
| tree | e9d0cafa93904ffcbec3188c37961bcc16c6422d /apps/web/src/services/renderer/mask-feather.ts | |
| parent | 39ea298a9ccba3104c549c0ca079c231981811f5 (diff) | |
| download | opencut-8db3bead13441a5882d8689dfc6a9f09c82375d9.tar.gz | |
feat: masks, properties refactor, shaders, storage migrations, and more
Diffstat (limited to 'apps/web/src/services/renderer/mask-feather.ts')
| -rw-r--r-- | apps/web/src/services/renderer/mask-feather.ts | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/apps/web/src/services/renderer/mask-feather.ts b/apps/web/src/services/renderer/mask-feather.ts new file mode 100644 index 00000000..39ad80a8 --- /dev/null +++ b/apps/web/src/services/renderer/mask-feather.ts @@ -0,0 +1,54 @@ +import jfaDistanceShader from "@/lib/masks/shaders/jfa-distance.frag.glsl"; +import { getWebGLContext, readResult } from "./webgl/webgl-context"; +import { computeSignedDistanceField, runPass } from "./webgl/jfa"; +import { compileProgram, createTexture } from "./webgl/webgl-utils"; + +export function applyMaskFeather({ + maskCanvas, + width, + height, + feather, +}: { + maskCanvas: CanvasImageSource; + width: number; + height: number; + feather: number; +}): OffscreenCanvas | HTMLCanvasElement { + const { context, programCache } = getWebGLContext({ width, height }); + const sourceTexture = createTexture({ context, source: maskCanvas }); + + const sdf = computeSignedDistanceField({ + context, + programCache, + sourceTexture, + width, + height, + }); + + const distanceProgram = compileProgram({ + context, + fragmentShaderSource: jfaDistanceShader, + programCache, + }); + + runPass({ + context, + program: distanceProgram, + inputTexture: sdf.insideTexture, + target: null, + width, + height, + uniforms: { u_feather_half: feather / 2.0 }, + extraBindings: [ + { unit: 1, texture: sdf.outsideTexture, name: "u_jfa_outside" }, + ], + }); + + context.deleteTexture(sourceTexture); + sdf.cleanup(); + + context.bindTexture(context.TEXTURE_2D, null); + context.bindFramebuffer(context.FRAMEBUFFER, null); + + return readResult({ width, height }); +} |
