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| author | Maze Winther <mazewinther@gmail.com> | 2026-04-07 04:41:27 +0200 |
|---|---|---|
| committer | Maze Winther <mazewinther@gmail.com> | 2026-04-07 04:41:27 +0200 |
| commit | cbd1b8212370c67b34a70dccd21bd82de72fead2 (patch) | |
| tree | d97cbee2aae22c22b59c59a50e9f8a6af0ae8ccf /apps/web/src/lib/commands/timeline/element/split-elements.ts | |
| parent | 4f7d401a974047d37673ee8e3840dceaaddc295c (diff) | |
| download | opencut-cbd1b8212370c67b34a70dccd21bd82de72fead2.tar.gz | |
refactor: structured track layout per scene
Diffstat (limited to 'apps/web/src/lib/commands/timeline/element/split-elements.ts')
| -rw-r--r-- | apps/web/src/lib/commands/timeline/element/split-elements.ts | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/apps/web/src/lib/commands/timeline/element/split-elements.ts b/apps/web/src/lib/commands/timeline/element/split-elements.ts index 79722b4c..9799f7e8 100644 --- a/apps/web/src/lib/commands/timeline/element/split-elements.ts +++ b/apps/web/src/lib/commands/timeline/element/split-elements.ts @@ -1,5 +1,5 @@ import { Command, type CommandResult } from "@/lib/commands/base-command"; -import type { TimelineTrack } from "@/lib/timeline"; +import type { SceneTracks, TimelineElement } from "@/lib/timeline"; import { generateUUID } from "@/utils/id"; import { EditorCore } from "@/core"; import { isRetimableElement } from "@/lib/timeline"; @@ -7,7 +7,7 @@ import { splitAnimationsAtTime } from "@/lib/animation"; import { getSourceSpanAtClipTime } from "@/lib/retime"; export class SplitElementsCommand extends Command { - private savedState: TimelineTrack[] | null = null; + private savedState: SceneTracks | null = null; private rightSideElements: { trackId: string; elementId: string }[] = []; private readonly elements: { trackId: string; elementId: string }[]; private readonly splitTime: number; @@ -34,10 +34,12 @@ export class SplitElementsCommand extends Command { execute(): CommandResult | undefined { const editor = EditorCore.getInstance(); - this.savedState = editor.timeline.getTracks(); + this.savedState = editor.scenes.getActiveScene().tracks; this.rightSideElements = []; - const updatedTracks = this.savedState.map((track) => { + const splitTrack = <TTrack extends { id: string; elements: TimelineElement[] }>( + track: TTrack, + ): TTrack => { const elementsToSplit = this.elements.filter( (target) => target.trackId === track.id, ); @@ -148,8 +150,14 @@ export class SplitElementsCommand extends Command { ]; }); - return { ...track, elements } as typeof track; - }); + return { ...track, elements } as TTrack; + }; + + const updatedTracks: SceneTracks = { + overlay: this.savedState.overlay.map((track) => splitTrack(track)), + main: splitTrack(this.savedState.main), + audio: this.savedState.audio.map((track) => splitTrack(track)), + }; editor.timeline.updateTracks(updatedTracks); |
