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authorMaze <167211895+mazeincoding@users.noreply.github.com>2026-02-23 03:24:02 +0100
committerGitHub <noreply@github.com>2026-02-23 03:24:02 +0100
commit93d1e3383ce47e45157d70f9ba6251239dae6bc2 (patch)
tree1e33a2d7533b65f0e7c8927f03905a1a99937bd1 /apps/web/src/hooks/use-infinite-scroll.ts
parentfca99d6126c31fbb18ed9f1034cee6f940b040e8 (diff)
downloadopencut-93d1e3383ce47e45157d70f9ba6251239dae6bc2.tar.gz
feat: major editor overhaul (assets, properties, timeline, fonts) (#709)
* feat: major editor overhaul (assets, properties, timeline, fonts) Refactor editor core systems to standardize UI architecture and improve performance. Assets & Properties: - Replace monolithic property items with composable `Section` architecture. - Add specialized sections for Transform, Blending, and Text. - Implement `NumberField` with scrubbing and math evaluation. - Add new ColorPicker with EyeDropper and multiple format support. - Standardize asset panels using new `PanelView` layout. Fonts & Stickers: - Implement custom font atlas/sprite system for high-performance previews. - Add virtualized FontPicker with search and favorites. - Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes). - Standardize sticker IDs to `provider:value` format. Timeline & Interaction: - Convert bookmarks to rich objects with notes, colors, and duration. - Refactor drag-and-drop to use Command pattern (enabling proper undo/redo). - Add Shift modifier to disable snapping during moves/resizes. - Add new overlays for layout guides and text editing. Renderer: - Add support for multi-line text, custom line-height, and letter-spacing. - Implement global composite operation (blend modes). - Update sticker node to resolve dynamic provider IDs. Infrastructure: - Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks. - Update global styles and core UI components (Button, Input, Popover). * add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors * fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling * deleted shadcn components with errors * formatting * fix linter issues * migrate from next middleware to proxy * add missing component back * add breadcrumb back * chore: add @radix-ui/react-primitive deps * chore: more deps * chore: add missing env vars to bun-ci * next env
Diffstat (limited to 'apps/web/src/hooks/use-infinite-scroll.ts')
-rw-r--r--apps/web/src/hooks/use-infinite-scroll.ts70
1 files changed, 35 insertions, 35 deletions
diff --git a/apps/web/src/hooks/use-infinite-scroll.ts b/apps/web/src/hooks/use-infinite-scroll.ts
index 4f823834..8d6e5fcc 100644
--- a/apps/web/src/hooks/use-infinite-scroll.ts
+++ b/apps/web/src/hooks/use-infinite-scroll.ts
@@ -1,35 +1,35 @@
-import { useRef, useCallback } from "react";
-
-interface UseInfiniteScrollOptions {
- onLoadMore: () => void;
- hasMore: boolean;
- isLoading: boolean;
- threshold?: number;
- enabled?: boolean;
-}
-
-export function useInfiniteScroll({
- onLoadMore,
- hasMore,
- isLoading,
- threshold = 200,
- enabled = true,
-}: UseInfiniteScrollOptions) {
- const scrollAreaRef = useRef<HTMLDivElement>(null);
-
- const handleScroll = useCallback(
- (event: React.UIEvent<HTMLDivElement>) => {
- if (!enabled) return;
-
- const { scrollTop, scrollHeight, clientHeight } = event.currentTarget;
- const nearBottom = scrollTop + clientHeight >= scrollHeight - threshold;
-
- if (nearBottom && hasMore && !isLoading) {
- onLoadMore();
- }
- },
- [onLoadMore, hasMore, isLoading, threshold, enabled],
- );
-
- return { scrollAreaRef, handleScroll };
-}
+import { useRef, useCallback } from "react";
+
+interface UseInfiniteScrollOptions {
+ onLoadMore: () => void;
+ hasMore: boolean;
+ isLoading: boolean;
+ threshold?: number;
+ enabled?: boolean;
+}
+
+export function useInfiniteScroll({
+ onLoadMore,
+ hasMore,
+ isLoading,
+ threshold = 200,
+ enabled = true,
+}: UseInfiniteScrollOptions) {
+ const scrollAreaRef = useRef<HTMLDivElement>(null);
+
+ const handleScroll = useCallback(
+ (event: React.UIEvent<HTMLDivElement>) => {
+ if (!enabled) return;
+
+ const { scrollTop, scrollHeight, clientHeight } = event.currentTarget;
+ const nearBottom = scrollTop + clientHeight >= scrollHeight - threshold;
+
+ if (nearBottom && hasMore && !isLoading) {
+ onLoadMore();
+ }
+ },
+ [onLoadMore, hasMore, isLoading, threshold, enabled],
+ );
+
+ return { scrollAreaRef, handleScroll };
+}