summaryrefslogtreecommitdiff
path: root/apps/web/src/commands/timeline/element/update-elements.ts
diff options
context:
space:
mode:
authorMaze Winther <mazewinther@gmail.com>2026-04-20 11:31:17 +0200
committerMaze Winther <mazewinther@gmail.com>2026-04-20 11:31:17 +0200
commit3e89d2998588f8e35c524e523ba2ee853f0f6475 (patch)
tree57221f96c1259b3b07e3ddf8c1adefc502b9d8eb /apps/web/src/commands/timeline/element/update-elements.ts
parent729d10592f4e802f91c555c309ff3ba4b119f843 (diff)
downloadopencut-3e89d2998588f8e35c524e523ba2ee853f0f6475.tar.gz
refactor: restructure files to their domains, new preview overlay system, and dep graph
Diffstat (limited to 'apps/web/src/commands/timeline/element/update-elements.ts')
-rw-r--r--apps/web/src/commands/timeline/element/update-elements.ts75
1 files changed, 75 insertions, 0 deletions
diff --git a/apps/web/src/commands/timeline/element/update-elements.ts b/apps/web/src/commands/timeline/element/update-elements.ts
new file mode 100644
index 00000000..f03f2498
--- /dev/null
+++ b/apps/web/src/commands/timeline/element/update-elements.ts
@@ -0,0 +1,75 @@
+import { EditorCore } from "@/core";
+import { Command, type CommandResult } from "@/commands/base-command";
+import type { SceneTracks, TimelineElement } from "@/timeline";
+import {
+ findTrackInSceneTracks,
+ updateElementInSceneTracks,
+} from "@/timeline";
+import { applyElementUpdate } from "@/timeline/update-pipeline";
+
+export class UpdateElementsCommand extends Command {
+ private savedState: SceneTracks | null = null;
+ private readonly updates: Array<{
+ trackId: string;
+ elementId: string;
+ patch: Partial<TimelineElement>;
+ }>;
+
+ constructor({
+ updates,
+ }: {
+ updates: Array<{
+ trackId: string;
+ elementId: string;
+ patch: Partial<TimelineElement>;
+ }>;
+ }) {
+ super();
+ this.updates = updates;
+ }
+
+ execute(): CommandResult | undefined {
+ const editor = EditorCore.getInstance();
+ this.savedState = editor.scenes.getActiveScene().tracks;
+ let updatedTracks = this.savedState;
+
+ for (const updateEntry of this.updates) {
+ const currentTrack = findTrackInSceneTracks({
+ tracks: updatedTracks,
+ trackId: updateEntry.trackId,
+ });
+ const currentElement = currentTrack?.elements.find(
+ (element) => element.id === updateEntry.elementId,
+ );
+ if (!currentTrack || !currentElement) {
+ continue;
+ }
+
+ const nextElement = applyElementUpdate({
+ element: currentElement,
+ patch: updateEntry.patch,
+ context: {
+ tracks: updatedTracks,
+ trackId: updateEntry.trackId,
+ },
+ });
+
+ updatedTracks = updateElementInSceneTracks({
+ tracks: updatedTracks,
+ trackId: updateEntry.trackId,
+ elementId: updateEntry.elementId,
+ update: () => nextElement,
+ });
+ }
+
+ editor.timeline.updateTracks(updatedTracks);
+ return undefined;
+ }
+
+ undo(): void {
+ if (this.savedState) {
+ const editor = EditorCore.getInstance();
+ editor.timeline.updateTracks(this.savedState);
+ }
+ }
+}