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| author | Maze Winther <mazewinther@gmail.com> | 2026-04-20 11:31:17 +0200 |
|---|---|---|
| committer | Maze Winther <mazewinther@gmail.com> | 2026-04-20 11:31:17 +0200 |
| commit | 3e89d2998588f8e35c524e523ba2ee853f0f6475 (patch) | |
| tree | 57221f96c1259b3b07e3ddf8c1adefc502b9d8eb /apps/web/src/commands/scene/update-bookmark.ts | |
| parent | 729d10592f4e802f91c555c309ff3ba4b119f843 (diff) | |
| download | opencut-3e89d2998588f8e35c524e523ba2ee853f0f6475.tar.gz | |
refactor: restructure files to their domains, new preview overlay system, and dep graph
Diffstat (limited to 'apps/web/src/commands/scene/update-bookmark.ts')
| -rw-r--r-- | apps/web/src/commands/scene/update-bookmark.ts | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/apps/web/src/commands/scene/update-bookmark.ts b/apps/web/src/commands/scene/update-bookmark.ts new file mode 100644 index 00000000..0d6a0193 --- /dev/null +++ b/apps/web/src/commands/scene/update-bookmark.ts @@ -0,0 +1,58 @@ +import { Command, type CommandResult } from "@/commands/base-command"; +import { EditorCore } from "@/core"; +import type { Bookmark, TScene } from "@/timeline"; +import { updateSceneInArray } from "@/timeline/scenes"; +import { + getFrameTime, + updateBookmarkInArray, +} from "@/timeline/bookmarks/index"; + +export class UpdateBookmarkCommand extends Command { + private savedScenes: TScene[] | null = null; + + constructor( + private time: number, + private updates: Partial<Omit<Bookmark, "time">>, + ) { + super(); + } + + execute(): CommandResult | undefined { + const editor = EditorCore.getInstance(); + const activeScene = editor.scenes.getActiveScene(); + const activeProject = editor.project.getActive(); + + if (!activeScene || !activeProject) { + return; + } + + const scenes = editor.scenes.getScenes(); + this.savedScenes = [...scenes]; + + const frameTime = getFrameTime({ + time: this.time, + fps: activeProject.settings.fps, + }); + + const updatedBookmarks = updateBookmarkInArray({ + bookmarks: activeScene.bookmarks, + frameTime, + updates: this.updates, + }); + + const updatedScenes = updateSceneInArray({ + scenes, + sceneId: activeScene.id, + updates: { bookmarks: updatedBookmarks }, + }); + + editor.scenes.setScenes({ scenes: updatedScenes }); + } + + undo(): void { + if (this.savedScenes) { + const editor = EditorCore.getInstance(); + editor.scenes.setScenes({ scenes: this.savedScenes }); + } + } +} |
