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<title>opencut/rust/wasm/src, branch v0.1.0</title>
<subtitle></subtitle>
<id>http://git.cashmere.rs/opencut/atom/rust/wasm/src?h=v0.1.0</id>
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<updated>2026-04-25T01:56:22Z</updated>
<entry>
<title>refactor: centralize editor interaction state</title>
<updated>2026-04-25T01:56:22Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-25T01:56:22Z</published>
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Move timeline and preview gestures into dedicated controllers so hooks stay thin around editor state and DOM events.

This also routes drag and playback synchronization through manager APIs and reuses persistent wasm surfaces so scrubbing, seeking, and preview rendering stay in sync.

Made-with: Cursor
</content>
</entry>
<entry>
<title>perf: improve rendering performance by ~20x</title>
<updated>2026-04-22T14:48:37Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-22T14:48:37Z</published>
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<id>urn:sha1:cceb835a84c125990ad8e49784e01a7c52636bb3</id>
<content type='text'>
</content>
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<entry>
<title>fix: WebGL frame rendering and opencut-wasm 0.2.8</title>
<updated>2026-04-19T05:42:52Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-19T05:42:52Z</published>
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<id>urn:sha1:729d10592f4e802f91c555c309ff3ba4b119f843</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: wasm compositor</title>
<updated>2026-04-13T03:01:51Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-13T02:40:29Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=8230faf082c405c9fd0fa640f4ce2284315782ae'/>
<id>urn:sha1:8230faf082c405c9fd0fa640f4ce2284315782ae</id>
<content type='text'>
Made-with: Cursor
</content>
</entry>
<entry>
<title>refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate</title>
<updated>2026-04-06T23:09:13Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-06T23:09:13Z</published>
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<id>urn:sha1:e4b67094e757917588fb624a30aa046667403add</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: migrate GPU renderer from WebGL to wgpu/WASM</title>
<updated>2026-04-01T11:57:32Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-01T11:57:32Z</published>
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<id>urn:sha1:e579ae120290329fd697b50ea9138ffccb65a805</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: migrate time utilities from typescript to rust WASM</title>
<updated>2026-03-31T02:03:52Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-31T02:03:52Z</published>
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<id>urn:sha1:dcf54c1250431f5a4a2848f7c07781ef5eebacaf</id>
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