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<title>opencut/package.json, branch rust-rewrite</title>
<subtitle></subtitle>
<id>http://git.cashmere.rs/opencut/atom/package.json?h=rust-rewrite</id>
<link rel='self' href='http://git.cashmere.rs/opencut/atom/package.json?h=rust-rewrite'/>
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<updated>2026-05-02T01:27:23Z</updated>
<entry>
<title>chore: switch from biome to eslint + prettier; fix ton of lint issues</title>
<updated>2026-05-02T01:27:23Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-28T22:37:56Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=a9b9cf6bf50f08723896659634f2e6afc17bcd42'/>
<id>urn:sha1:a9b9cf6bf50f08723896659634f2e6afc17bcd42</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: split animation helpers by domain</title>
<updated>2026-04-26T18:44:07Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-26T18:44:07Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=6b1f38a9a31a0eedaa7abea70f232960469351d5'/>
<id>urn:sha1:6b1f38a9a31a0eedaa7abea70f232960469351d5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: unify element updates into pipeline and centralize ripple</title>
<updated>2026-04-05T22:02:23Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-05T22:02:23Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=44d8c4c8764d49a8e8d0ae713432c07f07cb7597'/>
<id>urn:sha1:44d8c4c8764d49a8e8d0ae713432c07f07cb7597</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix: use published opencut-wasm package</title>
<updated>2026-04-01T19:30:26Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-01T19:30:26Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=3516bd69f4aaf5be401d3e03cb45d2e5bbc28638'/>
<id>urn:sha1:3516bd69f4aaf5be401d3e03cb45d2e5bbc28638</id>
<content type='text'>
</content>
</entry>
<entry>
<title>chore: sort root package.json scripts</title>
<updated>2026-04-01T17:29:12Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-01T17:29:12Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=57fc0fd32398f7bbdf89646c3a9f6e1d3c885b25'/>
<id>urn:sha1:57fc0fd32398f7bbdf89646c3a9f6e1d3c885b25</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: migrate time utilities from typescript to rust WASM</title>
<updated>2026-03-31T02:03:52Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-31T02:03:52Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=dcf54c1250431f5a4a2848f7c07781ef5eebacaf'/>
<id>urn:sha1:dcf54c1250431f5a4a2848f7c07781ef5eebacaf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>chore: normalize line endings</title>
<updated>2026-03-29T13:56:48Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-26T23:55:15Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=4d127a038bf768eded68aae3cfa5c1b12241bdac'/>
<id>urn:sha1:4d127a038bf768eded68aae3cfa5c1b12241bdac</id>
<content type='text'>
</content>
</entry>
<entry>
<title>chore: init cloudflare</title>
<updated>2026-03-29T13:49:30Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-26T12:54:36Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=6dd8191f4b6c163a7bf50d506bfaba79adb357f6'/>
<id>urn:sha1:6dd8191f4b6c163a7bf50d506bfaba79adb357f6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: masks, properties refactor, shaders, storage migrations, and more</title>
<updated>2026-03-29T13:48:22Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-25T15:47:22Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=8db3bead13441a5882d8689dfc6a9f09c82375d9'/>
<id>urn:sha1:8db3bead13441a5882d8689dfc6a9f09c82375d9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: introduce WebGL effects system and Blur effect</title>
<updated>2026-02-28T17:41:22Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-02-28T17:41:22Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=216e3e0c397be3719a94e1a22bc1c2ce2de3856c'/>
<id>urn:sha1:216e3e0c397be3719a94e1a22bc1c2ce2de3856c</id>
<content type='text'>
This implements the foundational architecture for video effects, starting with a multi-pass WebGL rendering pipeline and a customizable Gaussian Blur effect.

Key changes:
- WebGL Engine: Added `raw-loader` for `.glsl` shaders, multi-pass framebuffer rendering, and live offscreen canvas previews.
- Node Architecture: Replaced hardcoded background blur with `CompositeEffectNode` and added `EffectLayerNode` to apply effects to specific visual elements.
- Timeline &amp; DND: Added a new `effect` track type. Upgraded drag-and-drop to support dropping effects directly onto the timeline. Consolidated track constants into a cleaner `TRACK_CONFIG`.
- UI/UX: Added an Effects tab in the assets panel with live previews. Added an Effect Properties panel with sliders and inputs for fine-tuning parameters.
- Data Model: Added `sourceDuration` to video and audio elements, and wrote a v8 storage migration to update existing projects to the new schema.
- Docs: Added `CHANGELOG.md` tracking v0.1.0 and v0.2.0, plus `docs/effects-renderer.md` to document the new WebGL pipeline.
</content>
</entry>
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