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<title>opencut/apps/web/src/timeline/components/index.tsx, branch main</title>
<subtitle></subtitle>
<id>http://git.cashmere.rs/opencut/atom/apps/web/src/timeline/components/index.tsx?h=main</id>
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<updated>2026-08-16T04:16:56Z</updated>
<entry>
<title>feat: add transitions, track mixing, and voiceover controls</title>
<updated>2026-08-16T04:16:56Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-08-16T04:16:56Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=f1043734438c8518a302f698d9ae6583a75f0c14'/>
<id>urn:sha1:f1043734438c8518a302f698d9ae6583a75f0c14</id>
<content type='text'>
</content>
</entry>
<entry>
<title>chore: switch from biome to eslint + prettier; fix ton of lint issues</title>
<updated>2026-05-02T01:27:23Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-28T22:37:56Z</published>
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<id>urn:sha1:a9b9cf6bf50f08723896659634f2e6afc17bcd42</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: split animation helpers by domain</title>
<updated>2026-04-26T18:44:07Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-26T18:44:07Z</published>
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<id>urn:sha1:6b1f38a9a31a0eedaa7abea70f232960469351d5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: thinner hooks</title>
<updated>2026-04-26T15:31:28Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-26T15:31:28Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=56ca09692a308b22455420d11376ff8d41244c47'/>
<id>urn:sha1:56ca09692a308b22455420d11376ff8d41244c47</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix: model editor time as wasm MediaTime ticks end-to-end</title>
<updated>2026-04-26T00:50:04Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-26T00:50:04Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=eea6d43c82e1fd09d94d73001090dad205b1f1d2'/>
<id>urn:sha1:eea6d43c82e1fd09d94d73001090dad205b1f1d2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: centralize editor interaction state</title>
<updated>2026-04-25T01:56:22Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-25T01:56:22Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=6a22a3ecbdff2d0e6a4c24c8db40bb86bc01b692'/>
<id>urn:sha1:6a22a3ecbdff2d0e6a4c24c8db40bb86bc01b692</id>
<content type='text'>
Move timeline and preview gestures into dedicated controllers so hooks stay thin around editor state and DOM events.

This also routes drag and playback synchronization through manager APIs and reuses persistent wasm surfaces so scrubbing, seeking, and preview rendering stay in sync.

Made-with: Cursor
</content>
</entry>
<entry>
<title>refactor: restructure files to their domains,  new preview overlay system, and dep graph</title>
<updated>2026-04-20T09:31:17Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-20T09:31:17Z</published>
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