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<title>opencut/apps/web/src/services/renderer/resolve.ts, branch main</title>
<subtitle></subtitle>
<id>http://git.cashmere.rs/opencut/atom/apps/web/src/services/renderer/resolve.ts?h=main</id>
<link rel='self' href='http://git.cashmere.rs/opencut/atom/apps/web/src/services/renderer/resolve.ts?h=main'/>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/'/>
<updated>2026-08-16T04:16:56Z</updated>
<entry>
<title>feat: add transitions, track mixing, and voiceover controls</title>
<updated>2026-08-16T04:16:56Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-08-16T04:16:56Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=f1043734438c8518a302f698d9ae6583a75f0c14'/>
<id>urn:sha1:f1043734438c8518a302f698d9ae6583a75f0c14</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: lens effects tab, standalone motion effects, clip/asset rename, preview popout</title>
<updated>2026-08-09T00:37:37Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-08-09T00:37:37Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=c555f1eaebff90749bdc543592cfa80a060b29e2'/>
<id>urn:sha1:c555f1eaebff90749bdc543592cfa80a060b29e2</id>
<content type='text'>
- New Lens category in the assets panel: Blur, Motion Blur, Zoom In/Out,
  Pan x4, Shake, Pulse, Spin, Custom Zoom. EffectDefinition gains a
  category field; tabs with an empty category are hidden, and the
  properties-panel 'Open effects' button opens the first non-empty one.
- Motion effects work standalone: dropping them on the timeline creates
  an effect-track element that animates (scale/translate/rotate) every
  track below it, computed purely in the TS frame descriptor - no wasm
  changes, identical in preview and export. supportsStandalone removed.
- Motion Blur: directional gaussian smear (amount + angle) reusing the
  existing WGSL shader with arbitrary u_direction.
- Custom Zoom: start/end scale params (keyframable clip-level).
- MotionOffset gains optional rotate, accumulated clip-level and applied
  to standalone layer quads via rotationDegrees.
- Rename clips (timeline context menu) and media assets (media panel
  context menu) via a shared RenameDialog; asset rename persists through
  storageService with rollback on error.
- Preview pops out into a Document Picture-in-Picture window and docks
  back; button hidden where the API is unsupported.
- Export keeps running when the export popover is closed; only the
  explicit Cancel button aborts.
- Captions and Adjustment tabs removed from the assets panel.
</content>
</entry>
<entry>
<title>feat: pan &amp; zoom motion presets</title>
<updated>2026-08-08T08:40:12Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-08-02T17:59:32Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=237248321a1a40b9b98e7e0a6df156d0aa247ef0'/>
<id>urn:sha1:237248321a1a40b9b98e7e0a6df156d0aa247ef0</id>
<content type='text'>
Ken Burns-style motion effects (zoom in/out, pan left/right/up/down) that
drag onto clips like regular effects. Instead of shader passes they
evaluate a per-frame transform offset in resolveVisualState, so they
stack with keyframed transforms and work in preview and export.

- intensity param (0-100%, keyframable) scales the whole effect
- easing select maps progress through the graph editor's bezier presets
- supportsStandalone: false hides them from effect-track creation
- empty shader pass groups are filtered out so pass-less effects and
  zero-intensity blur no longer crash the compositor
</content>
</entry>
<entry>
<title>refactor: unify element params</title>
<updated>2026-05-02T01:27:23Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-28T23:28:50Z</published>
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<id>urn:sha1:2ee0a44735d2b930348e9774909638b2c1909738</id>
<content type='text'>
</content>
</entry>
<entry>
<title>chore: switch from biome to eslint + prettier; fix ton of lint issues</title>
<updated>2026-05-02T01:27:23Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-28T22:37:56Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=a9b9cf6bf50f08723896659634f2e6afc17bcd42'/>
<id>urn:sha1:a9b9cf6bf50f08723896659634f2e6afc17bcd42</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: split animation helpers by domain</title>
<updated>2026-04-26T18:44:07Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-26T18:44:07Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=6b1f38a9a31a0eedaa7abea70f232960469351d5'/>
<id>urn:sha1:6b1f38a9a31a0eedaa7abea70f232960469351d5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: split animation helpers by domain</title>
<updated>2026-04-26T02:04:30Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-26T02:04:30Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=0b7597b31fa956c7f3d4838923b545ba5e341422'/>
<id>urn:sha1:0b7597b31fa956c7f3d4838923b545ba5e341422</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix: model editor time as wasm MediaTime ticks end-to-end</title>
<updated>2026-04-26T00:50:04Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-26T00:50:04Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=eea6d43c82e1fd09d94d73001090dad205b1f1d2'/>
<id>urn:sha1:eea6d43c82e1fd09d94d73001090dad205b1f1d2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>chore: formatting</title>
<updated>2026-04-22T00:05:41Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-22T00:05:41Z</published>
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<id>urn:sha1:a709af0059dae4702b52197f34af85a817c59a6a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: restructure files to their domains,  new preview overlay system, and dep graph</title>
<updated>2026-04-20T09:31:17Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-20T09:31:17Z</published>
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<id>urn:sha1:3e89d2998588f8e35c524e523ba2ee853f0f6475</id>
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</content>
</entry>
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