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<title>opencut/apps/web/src/lib/timeline/element-utils.ts, branch rust-rewrite</title>
<subtitle></subtitle>
<id>http://git.cashmere.rs/opencut/atom/apps/web/src/lib/timeline/element-utils.ts?h=rust-rewrite</id>
<link rel='self' href='http://git.cashmere.rs/opencut/atom/apps/web/src/lib/timeline/element-utils.ts?h=rust-rewrite'/>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/'/>
<updated>2026-04-20T09:31:17Z</updated>
<entry>
<title>refactor: restructure files to their domains,  new preview overlay system, and dep graph</title>
<updated>2026-04-20T09:31:17Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-20T09:31:17Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=3e89d2998588f8e35c524e523ba2ee853f0f6475'/>
<id>urn:sha1:3e89d2998588f8e35c524e523ba2ee853f0f6475</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: text / custom masks, fix preview pan, refactor selection</title>
<updated>2026-04-15T13:45:50Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-15T13:45:50Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=c46d28891fee62ca2d3132da876af6411a41d9da'/>
<id>urn:sha1:c46d28891fee62ca2d3132da876af6411a41d9da</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: structured track layout per scene</title>
<updated>2026-04-07T02:41:27Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-07T02:41:27Z</published>
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<id>urn:sha1:cbd1b8212370c67b34a70dccd21bd82de72fead2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate</title>
<updated>2026-04-06T23:09:13Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-06T23:09:13Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=e4b67094e757917588fb624a30aa046667403add'/>
<id>urn:sha1:e4b67094e757917588fb624a30aa046667403add</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: split constants by domain and isolate timeline panel from core</title>
<updated>2026-04-01T17:27:49Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-01T17:27:49Z</published>
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<id>urn:sha1:bd9ec023eefc4b5d26fa8b66c4338e97104f0f96</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: separate audio from elements</title>
<updated>2026-03-31T21:23:36Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-31T21:23:36Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=f1d5932c54178c4f8eac61d3d3e0e4a30101780f'/>
<id>urn:sha1:f1d5932c54178c4f8eac61d3d3e0e4a30101780f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: centralize track placement into its own module</title>
<updated>2026-03-31T13:47:30Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-31T13:47:30Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=70a6d58b8432e455ab1443d45bc23dd70b363bea'/>
<id>urn:sha1:70a6d58b8432e455ab1443d45bc23dd70b363bea</id>
<content type='text'>
</content>
</entry>
<entry>
<title>chore: normalize line endings</title>
<updated>2026-03-29T13:56:48Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-26T23:55:15Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=4d127a038bf768eded68aae3cfa5c1b12241bdac'/>
<id>urn:sha1:4d127a038bf768eded68aae3cfa5c1b12241bdac</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: masks, properties refactor, shaders, storage migrations, and more</title>
<updated>2026-03-29T13:48:22Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-25T15:47:22Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=8db3bead13441a5882d8689dfc6a9f09c82375d9'/>
<id>urn:sha1:8db3bead13441a5882d8689dfc6a9f09c82375d9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: Clip effects, asset sorting, and timeline improvements</title>
<updated>2026-03-02T12:13:07Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-02T12:13:07Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=e7dcb586c0408255a0bf788e355fdb6d50d9b923'/>
<id>urn:sha1:e7dcb586c0408255a0bf788e355fdb6d50d9b923</id>
<content type='text'>
Major features and improvements:

* **Clip Effects**:
  * Added UI in Properties Panel to manage effects on video/image clips (add, remove, toggle, reorder).
  * Implemented dynamic parameter fields for effects.
  * Added support for keyframing effect parameters.

* **Assets Panel**:
  * Added sorting options: Name, Type, Duration, and File Size.
  * Persisted view preferences (grid/list mode, sort order) to local storage.
  * Refactored media item rendering and drag interactions.

* **Timeline &amp; Interaction**:
  * **Keyframe Dragging**: Added ability to drag keyframes directly on the timeline element.
  * **Resizing**: Improved resize logic to respect neighboring clips (prevents overlaps).
  * **Visuals**: Implemented tiled background rendering for video/image clips on the timeline.
  * **Shortcuts**: Added "Deselect All" action bound to the `Escape` key.
  * **Fixes**: Corrected drag-and-drop coordinate calculations when the timeline track area is scrolled.

* **Text Elements**:
  * Refactored text background storage to use an explicit `enabled` flag.
  * Added `V8toV9` storage migration to update existing projects.

* **Architecture**:
  * Moved export state management to `ProjectManager` for better lifecycle handling.
  * Refactored `PropertiesPanel` sections to be more composable (custom headers, borders).
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</entry>
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