<feed xmlns='http://www.w3.org/2005/Atom'>
<title>opencut/apps/web/src/core/managers/renderer-manager.ts, branch rust-rewrite</title>
<subtitle></subtitle>
<id>http://git.cashmere.rs/opencut/atom/apps/web/src/core/managers/renderer-manager.ts?h=rust-rewrite</id>
<link rel='self' href='http://git.cashmere.rs/opencut/atom/apps/web/src/core/managers/renderer-manager.ts?h=rust-rewrite'/>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/'/>
<updated>2026-07-28T17:41:14Z</updated>
<entry>
<title>feat: ripple-extend resize, timeline filmstrip, export hardening</title>
<updated>2026-07-28T17:41:14Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-07-28T17:41:14Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=e837e7504379e100ff3b56282577ec67bb88bec9'/>
<id>urn:sha1:e837e7504379e100ff3b56282577ec67bb88bec9</id>
<content type='text'>
Yesterday's verified web session (gates green: 316 tests, tsc, build):
- ripple-extend pushes right-hand chain on static-element resize
- per-position video filmstrip thumbnails with zoom-adaptive density
- fps-aware export bitrate, 2s keyframes, even-dim export canvas
- freeze frame uses fixed 3s duration, prompt removed
</content>
</entry>
<entry>
<title>feat: freeze frame at playhead</title>
<updated>2026-07-26T19:06:33Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-07-26T19:06:33Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=fc0a801e8829b623d62137a3f7cbdec38c6d555a'/>
<id>urn:sha1:fc0a801e8829b623d62137a3f7cbdec38c6d555a</id>
<content type='text'>
Enable the timeline toolbar freeze-frame button: capture the composited
canvas as PNG, add it as an image media asset, split the video element
at the playhead, shift the right part by the freeze duration, and insert
a 3-second image element in the gap. Adds RendererManager.captureFrame(),
reused by createSnapshot().

Also adds the Nix devshell (flake.nix/flake.lock: bun + nodejs) and
AGENTS.md repository guidelines.
</content>
</entry>
<entry>
<title>refactor: restructure files to their domains,  new preview overlay system, and dep graph</title>
<updated>2026-04-20T09:31:17Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-20T09:31:17Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=3e89d2998588f8e35c524e523ba2ee853f0f6475'/>
<id>urn:sha1:3e89d2998588f8e35c524e523ba2ee853f0f6475</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix: text measurement, rotation handle, video cache races, playback sync</title>
<updated>2026-04-13T03:08:29Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-13T02:41:33Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=7d4e166678c35d48b22b8d1d05639f981a956a8b'/>
<id>urn:sha1:7d4e166678c35d48b22b8d1d05639f981a956a8b</id>
<content type='text'>
Made-with: Cursor
</content>
</entry>
<entry>
<title>refactor: structured track layout per scene</title>
<updated>2026-04-07T02:41:27Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-07T02:41:27Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=cbd1b8212370c67b34a70dccd21bd82de72fead2'/>
<id>urn:sha1:cbd1b8212370c67b34a70dccd21bd82de72fead2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate</title>
<updated>2026-04-06T23:09:13Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-06T23:09:13Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=e4b67094e757917588fb624a30aa046667403add'/>
<id>urn:sha1:e4b67094e757917588fb624a30aa046667403add</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: migrate time utilities from typescript to rust WASM</title>
<updated>2026-03-31T02:03:52Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-31T02:03:52Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=dcf54c1250431f5a4a2848f7c07781ef5eebacaf'/>
<id>urn:sha1:dcf54c1250431f5a4a2848f7c07781ef5eebacaf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>chore: normalize line endings</title>
<updated>2026-03-29T13:56:48Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-26T23:55:15Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=4d127a038bf768eded68aae3cfa5c1b12241bdac'/>
<id>urn:sha1:4d127a038bf768eded68aae3cfa5c1b12241bdac</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: masks, properties refactor, shaders, storage migrations, and more</title>
<updated>2026-03-29T13:48:22Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-25T15:47:22Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=8db3bead13441a5882d8689dfc6a9f09c82375d9'/>
<id>urn:sha1:8db3bead13441a5882d8689dfc6a9f09c82375d9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: Clip effects, asset sorting, and timeline improvements</title>
<updated>2026-03-02T12:13:07Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-03-02T12:13:07Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=e7dcb586c0408255a0bf788e355fdb6d50d9b923'/>
<id>urn:sha1:e7dcb586c0408255a0bf788e355fdb6d50d9b923</id>
<content type='text'>
Major features and improvements:

* **Clip Effects**:
  * Added UI in Properties Panel to manage effects on video/image clips (add, remove, toggle, reorder).
  * Implemented dynamic parameter fields for effects.
  * Added support for keyframing effect parameters.

* **Assets Panel**:
  * Added sorting options: Name, Type, Duration, and File Size.
  * Persisted view preferences (grid/list mode, sort order) to local storage.
  * Refactored media item rendering and drag interactions.

* **Timeline &amp; Interaction**:
  * **Keyframe Dragging**: Added ability to drag keyframes directly on the timeline element.
  * **Resizing**: Improved resize logic to respect neighboring clips (prevents overlaps).
  * **Visuals**: Implemented tiled background rendering for video/image clips on the timeline.
  * **Shortcuts**: Added "Deselect All" action bound to the `Escape` key.
  * **Fixes**: Corrected drag-and-drop coordinate calculations when the timeline track area is scrolled.

* **Text Elements**:
  * Refactored text background storage to use an explicit `enabled` flag.
  * Added `V8toV9` storage migration to update existing projects.

* **Architecture**:
  * Moved export state management to `ProjectManager` for better lifecycle handling.
  * Refactored `PropertiesPanel` sections to be more composable (custom headers, borders).
</content>
</entry>
</feed>
