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<title>opencut/apps/web/src/components/editor/panels/properties/tabs, branch main</title>
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<updated>2026-04-20T09:31:17Z</updated>
<entry>
<title>refactor: restructure files to their domains,  new preview overlay system, and dep graph</title>
<updated>2026-04-20T09:31:17Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
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<published>2026-04-20T09:31:17Z</published>
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<entry>
<title>feat: text / custom masks, fix preview pan, refactor selection</title>
<updated>2026-04-15T13:45:50Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-15T13:45:50Z</published>
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<entry>
<title>chore: formatting</title>
<updated>2026-04-15T04:26:55Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-15T04:26:55Z</published>
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<entry>
<title>refactor: move constants to domain modules</title>
<updated>2026-04-14T16:17:14Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-14T16:17:14Z</published>
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<entry>
<title>feat: cinematic bars, diamond, heart, and star masks</title>
<updated>2026-04-13T03:01:51Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-13T02:40:48Z</published>
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Made-with: Cursor
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<entry>
<title>feat: position animated independently per axis</title>
<updated>2026-04-13T03:01:51Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-13T02:40:38Z</published>
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Made-with: Cursor
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<entry>
<title>refactor: structured track layout per scene</title>
<updated>2026-04-07T02:41:27Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-07T02:41:27Z</published>
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<entry>
<title>fix: respect scale lock when editing keyframed scale</title>
<updated>2026-04-06T23:19:46Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-06T23:19:46Z</published>
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<entry>
<title>refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate</title>
<updated>2026-04-06T23:09:13Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-06T23:09:13Z</published>
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<entry>
<title>refactor: unify element updates into pipeline and centralize ripple</title>
<updated>2026-04-05T22:02:23Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-05T22:02:23Z</published>
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