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<title>opencut/apps/web/src/actions, branch main</title>
<subtitle></subtitle>
<id>http://git.cashmere.rs/opencut/atom/apps/web/src/actions?h=main</id>
<link rel='self' href='http://git.cashmere.rs/opencut/atom/apps/web/src/actions?h=main'/>
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<updated>2026-08-16T04:16:56Z</updated>
<entry>
<title>feat: add transitions, track mixing, and voiceover controls</title>
<updated>2026-08-16T04:16:56Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-08-16T04:16:56Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=f1043734438c8518a302f698d9ae6583a75f0c14'/>
<id>urn:sha1:f1043734438c8518a302f698d9ae6583a75f0c14</id>
<content type='text'>
</content>
</entry>
<entry>
<title>feat: ripple-extend resize, timeline filmstrip, export hardening</title>
<updated>2026-07-28T17:41:14Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-07-28T17:41:14Z</published>
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<id>urn:sha1:e837e7504379e100ff3b56282577ec67bb88bec9</id>
<content type='text'>
Yesterday's verified web session (gates green: 316 tests, tsc, build):
- ripple-extend pushes right-hand chain on static-element resize
- per-position video filmstrip thumbnails with zoom-adaptive density
- fps-aware export bitrate, 2s keyframes, even-dim export canvas
- freeze frame uses fixed 3s duration, prompt removed
</content>
</entry>
<entry>
<title>feat: wire versioning/transfer/voice-over actions and header UI</title>
<updated>2026-07-26T23:21:29Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-07-26T23:21:29Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=9c3b788b47cc639ee463dd07e1a4cce91e6376cc'/>
<id>urn:sha1:9c3b788b47cc639ee463dd07e1a4cce91e6376cc</id>
<content type='text'>
Shared wiring for the six roadmap slices in one commit: action ids and
handlers for create-checkpoint, toggle-versions-panel,
export-project-archive, and voice-over; the freeze-frame handler awaits
the duration prompt before capture; editor header gains the versions
popover and export menu item (and loses the feedback popover and
Discord item, part of the branding strip).
</content>
</entry>
<entry>
<title>feat: freeze-duration prompt</title>
<updated>2026-07-26T23:21:02Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-07-26T23:21:02Z</published>
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<id>urn:sha1:2bbada7d2c5c00c5f844b6916c08bc4a9ea8cb25</id>
<content type='text'>
Freeze frame now asks for the duration (decimal seconds, 0 &lt; d &lt;= 600)
before capture, via a promise-based zustand store mounted as an
editor-global dialog. Last-used duration persists and prefills. Cancel
aborts before capture with no commands.
</content>
</entry>
<entry>
<title>fix: restore missing keybinding validation guards</title>
<updated>2026-07-26T22:26:31Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-07-26T22:26:31Z</published>
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<id>urn:sha1:b4d8145f2adb981b462a4581bdf3bf96bc32e3d9</id>
<content type='text'>
persistence.ts imported isActionWithOptionalArgs and isShortcutKey,
neither of which existed at runtime — loading persisted custom
keybindings would crash. Adds actions/guards.ts (excluding required-args
actions per TActionArgsMap) and isShortcutKey in keybinding.ts; the nine
previously dead persistence tests now pass.
</content>
</entry>
<entry>
<title>feat: single undo step for freeze frame</title>
<updated>2026-07-26T20:13:01Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-07-26T20:13:01Z</published>
<link rel='alternate' type='text/html' href='http://git.cashmere.rs/opencut/commit/?id=12539fedf3020468fded3945d5dfc4c8396e7750'/>
<id>urn:sha1:12539fedf3020468fded3945d5dfc4c8396e7750</id>
<content type='text'>
The handler fired four separate commands (asset add, split, move, insert),
producing four undo steps. It now builds one BatchCommand and executes it
once. The new ShiftSplitRemainderCommand resolves the split's right-side
elements lazily at execute() so it can be composed after the split in the
batch, and rebuilds the inner move on redo since a re-executed split
generates fresh element ids.
</content>
</entry>
<entry>
<title>feat: freeze frame at playhead</title>
<updated>2026-07-26T19:06:33Z</updated>
<author>
<name>cashmere</name>
<email>cashmere@autistici.org</email>
</author>
<published>2026-07-26T19:06:33Z</published>
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<id>urn:sha1:fc0a801e8829b623d62137a3f7cbdec38c6d555a</id>
<content type='text'>
Enable the timeline toolbar freeze-frame button: capture the composited
canvas as PNG, add it as an image media asset, split the video element
at the playhead, shift the right part by the freeze duration, and insert
a 3-second image element in the gap. Adds RendererManager.captureFrame(),
reused by createSnapshot().

Also adds the Nix devshell (flake.nix/flake.lock: bun + nodejs) and
AGENTS.md repository guidelines.
</content>
</entry>
<entry>
<title>refactor: split builtin and freeform masks</title>
<updated>2026-05-02T01:27:23Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-29T16:41:15Z</published>
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<id>urn:sha1:79dcec8a2ec2f5cad9be95e5b52fbfa752fb6ac4</id>
<content type='text'>
Made-with: Cursor
</content>
</entry>
<entry>
<title>chore: switch from biome to eslint + prettier; fix ton of lint issues</title>
<updated>2026-05-02T01:27:23Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-28T22:37:56Z</published>
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<id>urn:sha1:a9b9cf6bf50f08723896659634f2e6afc17bcd42</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix: model editor time as wasm MediaTime ticks end-to-end</title>
<updated>2026-04-26T00:50:04Z</updated>
<author>
<name>Maze Winther</name>
<email>mazewinther@gmail.com</email>
</author>
<published>2026-04-26T00:50:04Z</published>
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<id>urn:sha1:eea6d43c82e1fd09d94d73001090dad205b1f1d2</id>
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